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don't crash out with duplicate doId on LIVE
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bdf6973526
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@ -60,10 +60,16 @@ class DoHierarchy:
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def storeObjectLocation(self, do, parentId, zoneId):
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doId = do.doId
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if doId in self._allDoIds:
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self.notify.error(
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'storeObjectLocation(%s %s) already in _allDoIds; duplicate generate()? or didn\'t clean up previous instance of DO?' % (
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do.__class__.__name__, do.doId))
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# until we figure out why Toontown is crashing with duplicate Toon generates, don't do the check on LIVE
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try:
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isLive = base.cr.isLive()
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except:
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isLive = True
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if not isLive:
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if doId in self._allDoIds:
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self.notify.error(
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'storeObjectLocation(%s %s) already in _allDoIds; duplicate generate()? or didn\'t clean up previous instance of DO?' % (
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do.__class__.__name__, do.doId))
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parentZoneDict = self._table.setdefault(parentId, {})
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zoneDoSet = parentZoneDict.setdefault(zoneId, set())
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zoneDoSet.add(doId)
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