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ShaderGenerator: always use generic attr on Linux
48808fe269eac07b725dead80e2b18c838b53abb disabled this on Linux, but I believe this was an accidental change.
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@ -77,7 +77,7 @@ ShaderGenerator(const GraphicsStateGuardianBase *gsg) {
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#ifdef _WIN32
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_use_generic_attr = !gsg->get_supports_hlsl();
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#else
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_use_generic_attr = false;
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_use_generic_attr = true;
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#endif
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// Do we want to use the ARB_shadow extension? This also allows us to use
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