From 0cc3ed87065c86c795ee4b648f0cb78e2d05bc4b Mon Sep 17 00:00:00 2001 From: David Rose Date: Wed, 25 Jun 2003 20:35:38 +0000 Subject: [PATCH] add frameTexture --- direct/src/gui/DirectGuiBase.py | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/direct/src/gui/DirectGuiBase.py b/direct/src/gui/DirectGuiBase.py index 402a4ec017..4180e77c23 100644 --- a/direct/src/gui/DirectGuiBase.py +++ b/direct/src/gui/DirectGuiBase.py @@ -692,6 +692,7 @@ class DirectGuiWidget(DirectGuiBase, NodePath): ('borderWidth', (.1,.1), self.setBorderWidth), ('frameSize', None, self.setFrameSize), ('frameColor', (.8,.8,.8,1), self.setFrameColor), + ('frameTexture', None, self.setFrameTexture), ('pad', (0,0), self.resetFrameSize), # Override button id (beware! your name may not be unique!) ('guiId', None, INITOPT), @@ -955,6 +956,20 @@ class DirectGuiWidget(DirectGuiBase, NodePath): self.frameStyle[i].setColor(color[0], color[1], color[2], color[3]) self.updateFrameStyle() + def setFrameTexture(self): + # this might be a single texture or a list of textures + textures = self['frameTexture'] + if textures == None or isinstance(textures, Texture): + textures = (textures,) + for i in range(self['numStates']): + if i >= len(textures): + texture = textures[-1] + else: + texture = textures[i] + if texture: + self.frameStyle[i].setTexture(texture) + self.updateFrameStyle() + def setBorderWidth(self): width = self['borderWidth'] for i in range(self['numStates']):