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Fix longstanding bug with "window-type offscreen", enable pbuffers
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@ -44,7 +44,7 @@ ConfigVariableBool glx_get_os_address
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"if glxGetProcAddress() cannot be used for some reason."));
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"if glxGetProcAddress() cannot be used for some reason."));
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ConfigVariableBool glx_support_pbuffer
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ConfigVariableBool glx_support_pbuffer
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("glx-support-pbuffer", false,
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("glx-support-pbuffer", true,
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PRC_DESC("Set this true to enable the use of X pbuffer-based offscreen "
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PRC_DESC("Set this true to enable the use of X pbuffer-based offscreen "
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"buffers, if available. This is usually preferred over "
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"buffers, if available. This is usually preferred over "
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"pixmap-based buffers, but not all drivers support them."));
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"pixmap-based buffers, but not all drivers support them."));
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