formatting changes

This commit is contained in:
David Rose 2004-02-24 17:44:08 +00:00
parent eec52ae30d
commit 0e81017698

View File

@ -1708,7 +1708,7 @@ make_card_with_border() {
////////////////////////////////////////////////////////////////////
// Function: TextNode::load_default_font
// Access: Private, Static
// Description: This functin is called once (or never), the first
// Description: This function is called once (or never), the first
// time someone attempts to render a TextNode using the
// default font. It should attempt to load the default
// font, using the compiled-in version if it is
@ -1728,26 +1728,26 @@ load_default_font() {
}
// Then, attempt to load the compiled-in font, if we have one.
#ifdef COMPILE_IN_DEFAULT_FONT
#ifdef HAVE_FREETYPE
#ifdef COMPILE_IN_DEFAULT_FONT
#ifdef HAVE_FREETYPE
// Loading the compiled-in FreeType font is relatively easy.
_default_font = new DynamicTextFont((const char *)default_font_data,
default_font_size, 0);
#else
#else
// The compiled-in Bam font requires creating a BamFile object to
// decode it.
string data((const char *)default_font_data, default_font_size);
#ifdef HAVE_ZLIB
#ifdef HAVE_ZLIB
// The font data is stored compressed; decompress it on-the-fly.
istringstream inz(data);
IDecompressStream in(&inz, false);
#else
#else
// The font data is stored uncompressed, so just load it.
istringstream in(data);
#endif // HAVE_ZLIB
#endif // HAVE_ZLIB
BamFile bam_file;
if (bam_file.open_read(in, "default font stream")) {
@ -1757,6 +1757,6 @@ load_default_font() {
}
}
#endif // HAVE_FREETYPE
#endif // COMPILE_IN_DEFAULT_FONT
#endif // HAVE_FREETYPE
#endif // COMPILE_IN_DEFAULT_FONT
}