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https://github.com/panda3d/panda3d.git
synced 2025-09-30 08:44:19 -04:00
fix ragepro, PLANEMASK not supported on dx7
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@ -380,9 +380,18 @@ init_dx( LPDIRECTDRAW7 context,
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if((dx_decal_type==GDT_offset) && !(D3DDevDesc.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ZBIAS)) {
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#ifdef _DEBUG
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// dx7 doesnt support PLANEMASK renderstate
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#if(DIRECT3D_VERSION < 0x700)
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dxgsg_cat.error() << "dx-decal-type 'offset' not supported by hardware, switching to decal masking\n";
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#else
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dxgsg_cat.error() << "dx-decal-type 'offset' not supported by hardware, switching to decal blend-based masking\n";
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#endif
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#endif
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#if(DIRECT3D_VERSION < 0x700)
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dx_decal_type = GDT_mask;
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#else
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dx_decal_type = GDT_blend;
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#endif
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}
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if((dx_decal_type==GDT_mask) && !(D3DDevDesc.dpcTriCaps.dwMiscCaps & D3DPMISCCAPS_MASKPLANES)) {
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@ -392,8 +401,9 @@ init_dx( LPDIRECTDRAW7 context,
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dx_decal_type = GDT_blend;
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}
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if(((dx_decal_type==GDT_blend)||(dx_decal_type==GDT_mask)) && !(D3DDevDesc.dpcTriCaps.dwMiscCaps & D3DPMISCCAPS_MASKZ))
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if(((dx_decal_type==GDT_blend)||(dx_decal_type==GDT_mask)) && !(D3DDevDesc.dpcTriCaps.dwMiscCaps & D3DPMISCCAPS_MASKZ)) {
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dxgsg_cat.error() << "dx-decal-type mask impossible to implement, no hardware support for Z-masking, decals will not appear correctly\n";
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}
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//#define REQUIRED_BLENDCAPS (D3DPBLENDCAPS_ZERO|D3DPBLENDCAPS_ONE|D3DPBLENDCAPS_SRCCOLOR|D3DPBLENDCAPS_INVSRCCOLOR| \
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// D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA | D3DPBLENDCAPS_DESTALPHA|D3DPBLENDCAPS_INVDESTALPHA|D3DPBLENDCAPS_DESTCOLOR|D3DPBLENDCAPS_INVDESTCOLOR)
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@ -3779,10 +3789,12 @@ end_decal(GeomNode *base_geom) {
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enable_blend(true);
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call_dxBlendFunc(D3DBLEND_ZERO, D3DBLEND_ONE);
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}
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else {
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#if(DIRECT3D_VERSION < 0x700)
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else { // dx7 doesn't support planemask rstate
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// note: not saving current planemask val, assumes this is always all 1's. should be ok
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_d3dDevice->SetRenderState(D3DRENDERSTATE_PLANEMASK,0x0); // note PLANEMASK is supposedly obsolete for DX7
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}
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#endif
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// No need to have texturing on for this.
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enable_texturing(false);
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@ -3811,9 +3823,12 @@ end_decal(GeomNode *base_geom) {
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enable_blend(was_blend);
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if (was_blend)
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call_dxBlendFunc(old_blend_source_func, old_blend_dest_func);
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} else {
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}
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#if(DIRECT3D_VERSION < 0x700)
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else {
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_d3dDevice->SetRenderState(D3DRENDERSTATE_PLANEMASK,0xFFFFFFFF);
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}
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#endif
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enable_texturing(was_textured);
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_d3dDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, _depth_write_enabled);
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