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better fix for previously named problem
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parent
1feec43b43
commit
10511a4246
@ -166,19 +166,28 @@ choose_pixel_format(const FrameBufferProperties &properties,
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EGL_NONE
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};
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int num_configs = 0;
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EGLConfig configs[256];
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if (!eglChooseConfig(_egl_display, attrib_list, configs, 256, &num_configs) || num_configs <= 0) {
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// First get the number of matching configurations, so we know how much memory to allocate.
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int num_configs = 0, returned_configs;
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if (!eglChooseConfig(_egl_display, attrib_list, NULL, num_configs, &returned_configs) || returned_configs <= 0) {
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egldisplay_cat.error() << "eglChooseConfig failed: "
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<< get_egl_error_string(eglGetError()) << "\n";
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return;
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}
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num_configs = returned_configs;
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EGLConfig *configs = new EGLConfig[num_configs];
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if (!eglChooseConfig(_egl_display, attrib_list, configs, num_configs, &returned_configs) || returned_configs <= 0) {
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egldisplay_cat.error() << "eglChooseConfig failed: "
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<< get_egl_error_string(eglGetError()) << "\n";
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delete[] configs;
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return;
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}
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int best_quality = 0;
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int best_result = 0;
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FrameBufferProperties best_props;
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if (configs != 0) {
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for (int i = 0; i < num_configs; ++i) {
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FrameBufferProperties fbprops;
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bool pbuffer_supported, pixmap_supported, slow;
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@ -207,7 +216,6 @@ choose_pixel_format(const FrameBufferProperties &properties,
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best_props = fbprops;
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}
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}
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}
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int depth = DefaultDepth(_display, _screen);
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_visual = new XVisualInfo;
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XMatchVisualInfo(_display, _screen, depth, TrueColor, _visual);
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@ -226,6 +234,7 @@ choose_pixel_format(const FrameBufferProperties &properties,
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if (_context && err == EGL_SUCCESS) {
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if (_visual) {
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_fbprops = best_props;
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delete[] configs;
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return;
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}
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}
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@ -241,6 +250,8 @@ choose_pixel_format(const FrameBufferProperties &properties,
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egldisplay_cat.error() <<
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"Could not find a usable pixel format.\n";
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delete[] configs;
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}
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////////////////////////////////////////////////////////////////////
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