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keep track of playRate for animMixer calculations
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@ -51,6 +51,7 @@ class ActorInterval(Interval.Interval):
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self.loopAnim = loop
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self.constrainedLoop = constrainedLoop
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self.forceUpdate = forceUpdate
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self.playRate = playRate
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# If no name specified, use id as name
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if (name == None):
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