mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-30 16:58:40 -04:00
added handling of PandaObject children
This commit is contained in:
parent
5d1338ef99
commit
1319d9abcb
@ -41,6 +41,31 @@ class SceneGraphUI(wx.Panel):
|
||||
self.tree.Bind(wx.EVT_TREE_SEL_CHANGED, self.onSelected)
|
||||
self.tree.Bind(wx.EVT_TREE_BEGIN_DRAG, self.onBeginDrag)
|
||||
|
||||
|
||||
def traversePandaObjects(self, item, objNodePath):
|
||||
itemId = self.tree.GetItemPyData(item)
|
||||
i = 0
|
||||
# import pdb;pdb.set_trace()
|
||||
for child in objNodePath.getChildren():
|
||||
namestr = "%s %s"%(child.node().getType(), child.node().getName())
|
||||
newItem = self.tree.AppendItem(item, namestr)
|
||||
newItemId = "%s.%s"%(itemId, i)
|
||||
self.tree.SetItemPyData(newItem, newItemId)
|
||||
|
||||
# recursing...
|
||||
self.traversePandaObjects(newItem, child)
|
||||
i = i + 1
|
||||
|
||||
def addPandaObjectChildren(self, item):
|
||||
# first, find Panda Object's NodePath of the item
|
||||
itemId = self.tree.GetItemPyData(item)
|
||||
obj = self.editor.objectMgr.findObjectById(itemId)
|
||||
if obj is None:
|
||||
return
|
||||
|
||||
objNodePath = obj[OG.OBJ_NP]
|
||||
self.traversePandaObjects(item, objNodePath)
|
||||
|
||||
def add(self, item, parentName = None):
|
||||
# import pdb;pdb.set_trace()
|
||||
if item is None:
|
||||
@ -54,6 +79,10 @@ class SceneGraphUI(wx.Panel):
|
||||
print "Adding as result of a drag'n'drop %s..." % repr(namestr)
|
||||
newItem = self.tree.AppendItem(self.root, namestr)
|
||||
self.tree.SetItemPyData(newItem, obj[OG.OBJ_UID])
|
||||
|
||||
# adding children of PandaObj
|
||||
self.addPandaObjectChildren(newItem)
|
||||
self.tree.Expand(self.root)
|
||||
|
||||
def traverse(self, parent, itemId):
|
||||
print "in traverse for itemId=%s..." %repr(itemId)
|
||||
@ -102,6 +131,8 @@ class SceneGraphUI(wx.Panel):
|
||||
# if an item had children, we need to re-parent them as well
|
||||
if self.tree.ItemHasChildren(item):
|
||||
print "in reParent item=%s has children..." %repr(self.tree.GetItemText(item))
|
||||
|
||||
# recursing...
|
||||
self.reParent(item, newItem)
|
||||
|
||||
# continue iteration to the next child
|
||||
@ -126,6 +157,8 @@ class SceneGraphUI(wx.Panel):
|
||||
print "About to AppendItem %s" %data
|
||||
newItem = self.tree.AppendItem(dragToItem, data)
|
||||
self.tree.SetItemPyData(newItem, itemId)
|
||||
self.reParent(item, newItem)
|
||||
self.tree.Delete(item)
|
||||
|
||||
obj = self.editor.objectMgr.findObjectById(itemId)
|
||||
dragToItemObj = self.editor.objectMgr.findObjectById(self.tree.GetItemPyData(dragToItem))
|
||||
@ -134,9 +167,6 @@ class SceneGraphUI(wx.Panel):
|
||||
dragToItemObjNodePath = dragToItemObj[OG.OBJ_NP]
|
||||
objNodePath.wrtReparentTo(dragToItemObjNodePath)
|
||||
|
||||
self.reParent(item, newItem)
|
||||
self.tree.Delete(item)
|
||||
|
||||
def onSelected(self, event):
|
||||
itemId = self.tree.GetItemPyData(event.GetItem())
|
||||
if itemId:
|
||||
|
Loading…
x
Reference in New Issue
Block a user