Fixed include error

This commit is contained in:
Josh Yelon 2007-03-20 18:04:16 +00:00
parent 1ca070aeab
commit 134c57c4ff

View File

@ -38,6 +38,12 @@
// be included multiple times.
// Before including gl.h, need to include windows.h
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
// This prevents glext.h from getting included by gl.h
// That way, we can provide our own, better version.
#define __glext_h_
@ -51,10 +57,6 @@
#undef GL_GLEXT_VERSION
#include "panda_glext.h"
#ifndef GL_VERSION_1_5
#error "hey, where's 1.5"
#endif
#include "glmisc_src.h"
#include "glTextureContext_src.h"
#include "glVertexBufferContext_src.h"