deploy-ng: Rename dist.build to dist.build_p3d and stop subclassing the builtin build Command

This also removes the need for a custom Distribution class.
This commit is contained in:
Mitchell Stokes 2017-01-28 19:59:35 -08:00
parent d349501265
commit 159a1aa948
2 changed files with 50 additions and 41 deletions

View File

@ -5,10 +5,8 @@ import sys
import subprocess
import zipfile
import distutils.command.build
import distutils.core
import distutils.dir_util
import distutils.dist
import distutils.file_util
from direct.showutil import FreezeTool
@ -22,22 +20,6 @@ class Application(object):
self.use_console = use_console
class Distribution(distutils.dist.Distribution):
def __init__(self, attrs):
self.applications = []
self.directories = []
self.files = []
self.exclude_paths = []
self.exclude_modules = []
self.deploy_platforms = []
self.requirements_path = './requirements.txt'
self.pypi_extra_indexes = []
self.build_scripts= {
'.egg': ('.bam', 'egg2bam -o {1} {0}'),
}
distutils.dist.Distribution.__init__(self, attrs)
# TODO replace with Packager
def find_packages(whlfile):
if whlfile is None:
@ -57,14 +39,32 @@ def find_packages(whlfile):
]
class build(distutils.command.build.build):
class build_p3d(distutils.core.Command):
user_options = [] # TODO
def initialize_options(self):
self.build_base = os.path.join(os.getcwd(), 'build')
self.applications = []
self.directories = []
self.files = []
self.exclude_paths = []
self.exclude_modules = []
self.deploy_platforms = []
self.requirements_path = './requirements.txt'
self.pypi_extra_indexes = []
self.build_scripts= {
'.egg': ('.bam', 'egg2bam -o {1} {0}'),
}
def finalize_options(self):
pass
def run(self):
distutils.command.build.build.run(self)
if not self.distribution.deploy_platforms:
if not self.deploy_platforms:
platforms = [p3d.PandaSystem.get_platform()]
use_wheels = False
else:
platforms = self.distribution.deploy_platforms
platforms = self.deploy_platforms
use_wheels = True
print("Building platforms: {}".format(','.join(platforms)))
@ -82,12 +82,12 @@ class build(distutils.command.build.build):
pip_args = [
'download',
'-d', whldir,
'-r', self.distribution.requirements_path,
'-r', self.requirements_path,
'--only-binary', ':all:',
'--platform', platform,
]
for index in self.distribution.pypi_extra_indexes:
for index in self.pypi_extra_indexes:
pip_args += ['--extra-index-url', index]
pip.main(args=pip_args)
@ -117,10 +117,10 @@ class build(distutils.command.build.build):
# Create runtime
freezer_extras = set()
freezer_modules = set()
for app in self.distribution.applications:
for app in self.applications:
freezer = FreezeTool.Freezer(platform=platform)
freezer.addModule('__main__', filename=app.scriptname)
for exmod in self.distribution.exclude_modules:
for exmod in self.exclude_modules:
freezer.excludeModule(exmod)
freezer.done(addStartupModules=True)
@ -205,9 +205,9 @@ class build(distutils.command.build.build):
# Copy Game Files
ignore_copy_list = [
'__pycache__',
] + list(freezer_modules) + self.distribution.exclude_paths + [i.scriptname for i in self.distribution.applications]
] + list(freezer_modules) + self.exclude_paths + [i.scriptname for i in self.applications]
for copydir in self.distribution.directories:
for copydir in self.directories:
for root, dirs, files in os.walk(copydir):
for item in files:
src = os.path.join(root, item)
@ -220,8 +220,8 @@ class build(distutils.command.build.build):
ext = os.path.splitext(src)[1]
dst_root = os.path.splitext(dst)[0]
if ext in self.distribution.build_scripts:
dst_ext, script = self.distribution.build_scripts[ext]
if ext in self.build_scripts:
dst_ext, script = self.build_scripts[ext]
dst = dst_root + dst_ext
script = script.format(src, dst)
print("using script:", script)
@ -240,7 +240,7 @@ class build(distutils.command.build.build):
distutils.dir_util.mkpath(path)
# Copy extra files
for extra in self.distribution.files:
for extra in self.files:
if len(extra) == 2:
src, dst = extra
dst = os.path.join(builddir, dst)
@ -260,13 +260,14 @@ class bdist_p3d_archive(distutils.core.Command):
pass
def run(self):
if not self.distribution.deploy_platforms:
build_cmd = self.get_finalized_command('build_p3d')
if not build_cmd.deploy_platforms:
platforms = [p3d.PandaSystem.get_platform()]
else:
platforms = self.distribution.deploy_platforms
build_base = os.path.join(os.getcwd(), 'build')
platforms = build_cmd.deploy_platforms
build_base = build_cmd.build_base
self.run_command("build")
self.run_command('build_p3d')
os.chdir(build_base)
for platform in platforms:
@ -285,8 +286,7 @@ class bdist_p3d_archive(distutils.core.Command):
distutils.dir_util.remove_tree(temp_dir)
def setup(**attrs):
attrs.setdefault("distclass", Distribution)
commandClasses = attrs.setdefault("cmdclass", {})
commandClasses['build'] = build
commandClasses['build_p3d'] = build_p3d
commandClasses['bdist_p3d_archive'] = bdist_p3d_archive
distutils.core.setup(**attrs)

View File

@ -2,8 +2,17 @@ from direct.showutil.dist import *
setup(
name="asteroids",
directories=['.'],
exclude_paths=['build', 'setup.py', 'requirements.txt', 'wheels'],
applications=[Application('main.py', 'asteroids')],
deploy_platforms=['linux_x86_64'],
options = {
'build_p3d': {
'directories': ['.'],
'exclude_paths': ['build', 'setup.py', 'requirements.txt', 'wheels'],
'applications': [Application('main.py', 'asteroids')],
'deploy_platforms': [
'manylinux1_x86_64',
'macosx_10_6_x86_64',
'win32',
'win_amd64',
],
}
}
)