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gobj: Fix compiler warnings in TexturePool
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@ -210,11 +210,11 @@ private:
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Filename _alpha_fullpath;
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Filename _alpha_fullpath;
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int _primary_file_num_channels = 0;
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int _primary_file_num_channels = 0;
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int _alpha_file_channel = 0;
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int _alpha_file_channel = 0;
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Texture::Format _texture_format = (Texture::Format)0;
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Texture::QualityLevel _texture_quality = Texture::QL_default;
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Texture::CompressionMode _texture_compress = Texture::CM_default;
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SamplerState _texture_sampler;
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Texture::TextureType _texture_type = Texture::TT_2d_texture;
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Texture::TextureType _texture_type = Texture::TT_2d_texture;
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Texture::Format _texture_format = (Texture::Format)0;
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Texture::CompressionMode _texture_compress = Texture::CM_default;
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Texture::QualityLevel _texture_quality = Texture::QL_default;
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SamplerState _texture_sampler;
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bool _force_srgb = false;
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bool _force_srgb = false;
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INLINE bool operator < (const LookupKey &other) const;
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INLINE bool operator < (const LookupKey &other) const;
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