From 1898df8d5425b82dfe0d4ad8b0a6cec728c10555 Mon Sep 17 00:00:00 2001 From: David Rose Date: Mon, 14 Jun 2004 19:01:19 +0000 Subject: [PATCH] dos2unix --- panda/src/pgraph/Sources.pp | 576 ++++++++++++++++++------------------ 1 file changed, 288 insertions(+), 288 deletions(-) diff --git a/panda/src/pgraph/Sources.pp b/panda/src/pgraph/Sources.pp index e495230639..5a8414bf85 100644 --- a/panda/src/pgraph/Sources.pp +++ b/panda/src/pgraph/Sources.pp @@ -1,288 +1,288 @@ -#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \ - dtoolutil:c dtoolbase:c dtool:m -#define LOCAL_LIBS \ - lerp event gsgbase gobj putil linmath \ - downloader express pandabase pstatclient - -#begin lib_target - #define TARGET pgraph - - #define SOURCES \ - accumulatedAttribs.I accumulatedAttribs.h \ - alphaTestAttrib.I alphaTestAttrib.h \ - ambientLight.I ambientLight.h \ - bamFile.I bamFile.h \ - billboardEffect.I billboardEffect.h \ - binCullHandler.I binCullHandler.h \ - camera.I camera.h \ - clipPlaneAttrib.I clipPlaneAttrib.h \ - colorAttrib.I colorAttrib.h \ - colorBlendAttrib.I colorBlendAttrib.h \ - colorScaleAttrib.I colorScaleAttrib.h \ - colorWriteAttrib.I colorWriteAttrib.h \ - compassEffect.I compassEffect.h \ - config_pgraph.h \ - cullBin.I cullBin.h \ - cullBinAttrib.I cullBinAttrib.h \ - cullBinBackToFront.I cullBinBackToFront.h \ - cullBinFixed.I cullBinFixed.h \ - cullBinFrontToBack.I cullBinFrontToBack.h \ - cullBinManager.I cullBinManager.h \ - cullBinUnsorted.I cullBinUnsorted.h \ - cullFaceAttrib.I cullFaceAttrib.h \ - cullHandler.I cullHandler.h \ - cullResult.I cullResult.h \ - cullTraverser.I cullTraverser.h \ - cullTraverserData.I cullTraverserData.h \ - cullableObject.I cullableObject.h \ - decalEffect.I decalEffect.h \ - depthOffsetAttrib.I depthOffsetAttrib.h \ - depthTestAttrib.I depthTestAttrib.h \ - depthWriteAttrib.I depthWriteAttrib.h \ - directionalLight.I directionalLight.h \ - drawCullHandler.I drawCullHandler.h \ - findApproxLevel.I findApproxLevel.h \ - findApproxLevelEntry.I findApproxLevelEntry.h \ - findApproxPath.I findApproxPath.h \ - fog.I fog.h \ - fogAttrib.I fogAttrib.h \ - geomNode.I geomNode.h \ - geomTransformer.I geomTransformer.h \ - lensNode.I lensNode.h \ - light.I light.h \ - lightAttrib.I lightAttrib.h \ - lightLensNode.I lightLensNode.h \ - lightNode.I lightNode.h \ - loader.I loader.h \ - loaderFileType.h \ - loaderFileTypeBam.h \ - loaderFileTypeRegistry.h \ - lodNode.I lodNode.h \ - materialAttrib.I materialAttrib.h \ - modelNode.I modelNode.h \ - modelPool.I modelPool.h \ - modelRoot.I modelRoot.h \ - nodePath.I nodePath.h nodePath.cxx \ - nodePathCollection.I nodePathCollection.h \ - nodePathComponent.I nodePathComponent.h \ - nodePathLerps.h \ - pandaNode.I pandaNode.h \ - planeNode.I planeNode.h \ - pointLight.I pointLight.h \ - polylightNode.I polylightNode.h \ - polylightEffect.I polylightEffect.h \ - portalNode.I portalNode.h \ - portalClipper.I portalClipper.h \ - renderAttrib.I renderAttrib.h \ - renderEffect.I renderEffect.h \ - renderEffects.I renderEffects.h \ - renderModeAttrib.I renderModeAttrib.h \ - renderState.I renderState.h \ - sceneGraphAnalyzer.h \ - sceneGraphReducer.I sceneGraphReducer.h \ - sceneSetup.I sceneSetup.h \ - selectiveChildNode.I selectiveChildNode.h \ - sequenceNode.I sequenceNode.h \ - showBoundsEffect.I showBoundsEffect.h \ - spotlight.I spotlight.h \ - switchNode.I switchNode.h \ - texMatrixAttrib.I texMatrixAttrib.h \ - textureApplyAttrib.I textureApplyAttrib.h \ - textureAttrib.I textureAttrib.h \ - textureCollection.I textureCollection.h \ - transformState.I transformState.h \ - transparencyAttrib.I transparencyAttrib.h \ - workingNodePath.I workingNodePath.h - - #define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx - #define INCLUDED_SOURCES \ - accumulatedAttribs.cxx \ - alphaTestAttrib.cxx \ - ambientLight.cxx \ - bamFile.cxx \ - billboardEffect.cxx \ - binCullHandler.cxx \ - camera.cxx \ - clipPlaneAttrib.cxx \ - colorAttrib.cxx \ - colorBlendAttrib.cxx \ - colorScaleAttrib.cxx \ - colorWriteAttrib.cxx \ - compassEffect.cxx \ - config_pgraph.cxx \ - cullBin.cxx \ - cullBinAttrib.cxx \ - cullBinBackToFront.cxx \ - cullBinFixed.cxx \ - cullBinFrontToBack.cxx \ - cullBinManager.cxx \ - cullBinUnsorted.cxx \ - cullFaceAttrib.cxx \ - cullHandler.cxx \ - cullResult.cxx \ - cullTraverser.cxx \ - cullTraverserData.cxx \ - cullableObject.cxx \ - decalEffect.cxx \ - depthOffsetAttrib.cxx \ - depthTestAttrib.cxx \ - depthWriteAttrib.cxx \ - directionalLight.cxx \ - drawCullHandler.cxx \ - findApproxLevel.cxx \ - findApproxLevelEntry.cxx \ - findApproxPath.cxx \ - fog.cxx \ - fogAttrib.cxx \ - geomNode.cxx \ - geomTransformer.cxx \ - lensNode.cxx \ - light.cxx \ - lightAttrib.cxx \ - lightLensNode.cxx \ - lightNode.cxx \ - loader.cxx \ - loaderFileType.cxx \ - loaderFileTypeBam.cxx \ - loaderFileTypeRegistry.cxx \ - lodNode.cxx \ - materialAttrib.cxx \ - modelNode.cxx \ - modelPool.cxx \ - modelRoot.cxx \ - nodePath.cxx \ - nodePathCollection.cxx \ - nodePathComponent.cxx \ - nodePathLerps.cxx \ - pandaNode.cxx \ - planeNode.cxx \ - pointLight.cxx \ - polylightNode.cxx \ - polylightEffect.cxx \ - portalNode.cxx \ - portalClipper.cxx \ - renderAttrib.cxx \ - renderEffect.cxx \ - renderEffects.cxx \ - renderModeAttrib.cxx \ - renderState.cxx \ - sceneGraphAnalyzer.cxx \ - sceneGraphReducer.cxx \ - sceneSetup.cxx \ - selectiveChildNode.cxx \ - sequenceNode.cxx \ - showBoundsEffect.cxx \ - spotlight.cxx \ - switchNode.cxx \ - texMatrixAttrib.cxx \ - textureApplyAttrib.cxx \ - textureAttrib.cxx \ - textureCollection.cxx \ - transformState.cxx \ - transparencyAttrib.cxx \ - workingNodePath.cxx - - #define INSTALL_HEADERS \ - accumulatedAttribs.I accumulatedAttribs.h \ - alphaTestAttrib.I alphaTestAttrib.h \ - ambientLight.I ambientLight.h \ - bamFile.I bamFile.h \ - billboardEffect.I billboardEffect.h \ - binCullHandler.I binCullHandler.h \ - camera.I camera.h \ - clipPlaneAttrib.I clipPlaneAttrib.h \ - colorAttrib.I colorAttrib.h \ - colorBlendAttrib.I colorBlendAttrib.h \ - colorScaleAttrib.I colorScaleAttrib.h \ - colorWriteAttrib.I colorWriteAttrib.h \ - compassEffect.I compassEffect.h \ - config_pgraph.h \ - cullBin.I cullBin.h \ - cullBinAttrib.I cullBinAttrib.h \ - cullBinBackToFront.I cullBinBackToFront.h \ - cullBinFixed.I cullBinFixed.h \ - cullBinFrontToBack.I cullBinFrontToBack.h \ - cullBinManager.I cullBinManager.h \ - cullBinUnsorted.I cullBinUnsorted.h \ - cullFaceAttrib.I cullFaceAttrib.h \ - cullHandler.I cullHandler.h \ - cullResult.I cullResult.h \ - cullTraverser.I cullTraverser.h \ - cullTraverserData.I cullTraverserData.h \ - cullableObject.I cullableObject.h \ - decalEffect.I decalEffect.h \ - depthOffsetAttrib.I depthOffsetAttrib.h \ - depthTestAttrib.I depthTestAttrib.h \ - depthWriteAttrib.I depthWriteAttrib.h \ - directionalLight.I directionalLight.h \ - drawCullHandler.I drawCullHandler.h \ - fog.I fog.h \ - fogAttrib.I fogAttrib.h \ - geomNode.I geomNode.h \ - geomTransformer.I geomTransformer.h \ - lensNode.I lensNode.h \ - light.I light.h \ - lightAttrib.I lightAttrib.h \ - lightLensNode.I lightLensNode.h \ - lightNode.I lightNode.h \ - loader.I loader.h \ - loaderFileType.h \ - loaderFileTypeBam.h \ - loaderFileTypeRegistry.h \ - lodNode.I lodNode.h \ - materialAttrib.I materialAttrib.h \ - modelNode.I modelNode.h \ - modelPool.I modelPool.h \ - modelRoot.I modelRoot.h \ - nodePath.I nodePath.h \ - nodePathCollection.I nodePathCollection.h \ - nodePathComponent.I nodePathComponent.h \ - nodePathLerps.h \ - pandaNode.I pandaNode.h \ - planeNode.I planeNode.h \ - pointLight.I pointLight.h \ - polylightNode.I polylightNode.h \ - polylightEffect.I polylightEffect.h \ - portalNode.I portalNode.h \ - portalClipper.I portalClipper.h \ - renderAttrib.I renderAttrib.h \ - renderEffect.I renderEffect.h \ - renderEffects.I renderEffects.h \ - renderModeAttrib.I renderModeAttrib.h \ - renderState.I renderState.h \ - sceneGraphAnalyzer.h \ - sceneGraphReducer.I sceneGraphReducer.h \ - sceneSetup.I sceneSetup.h \ - selectiveChildNode.I selectiveChildNode.h \ - sequenceNode.I sequenceNode.h \ - showBoundsEffect.I showBoundsEffect.h \ - spotlight.I spotlight.h \ - switchNode.I switchNode.h \ - texMatrixAttrib.I texMatrixAttrib.h \ - textureApplyAttrib.I textureApplyAttrib.h \ - textureAttrib.I textureAttrib.h \ - textureCollection.I textureCollection.h \ - transformState.I transformState.h \ - transparencyAttrib.I transparencyAttrib.h \ - workingNodePath.I workingNodePath.h - -// No need to install these. -// findApproxLevel.I findApproxLevel.h \ -// findApproxLevelEntry.I findApproxLevelEntry.h \ -// findApproxPath.I findApproxPath.h \ - - #define IGATESCAN all - -#end lib_target - - -#begin test_bin_target - #define TARGET test_pgraph - - #define SOURCES \ - test_pgraph.cxx - - #define LOCAL_LIBS $[LOCAL_LIBS] pgraph - #define OTHER_LIBS $[OTHER_LIBS] pystub - -#end test_bin_target +#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \ + dtoolutil:c dtoolbase:c dtool:m +#define LOCAL_LIBS \ + lerp event gsgbase gobj putil linmath \ + downloader express pandabase pstatclient + +#begin lib_target + #define TARGET pgraph + + #define SOURCES \ + accumulatedAttribs.I accumulatedAttribs.h \ + alphaTestAttrib.I alphaTestAttrib.h \ + ambientLight.I ambientLight.h \ + bamFile.I bamFile.h \ + billboardEffect.I billboardEffect.h \ + binCullHandler.I binCullHandler.h \ + camera.I camera.h \ + clipPlaneAttrib.I clipPlaneAttrib.h \ + colorAttrib.I colorAttrib.h \ + colorBlendAttrib.I colorBlendAttrib.h \ + colorScaleAttrib.I colorScaleAttrib.h \ + colorWriteAttrib.I colorWriteAttrib.h \ + compassEffect.I compassEffect.h \ + config_pgraph.h \ + cullBin.I cullBin.h \ + cullBinAttrib.I cullBinAttrib.h \ + cullBinBackToFront.I cullBinBackToFront.h \ + cullBinFixed.I cullBinFixed.h \ + cullBinFrontToBack.I cullBinFrontToBack.h \ + cullBinManager.I cullBinManager.h \ + cullBinUnsorted.I cullBinUnsorted.h \ + cullFaceAttrib.I cullFaceAttrib.h \ + cullHandler.I cullHandler.h \ + cullResult.I cullResult.h \ + cullTraverser.I cullTraverser.h \ + cullTraverserData.I cullTraverserData.h \ + cullableObject.I cullableObject.h \ + decalEffect.I decalEffect.h \ + depthOffsetAttrib.I depthOffsetAttrib.h \ + depthTestAttrib.I depthTestAttrib.h \ + depthWriteAttrib.I depthWriteAttrib.h \ + directionalLight.I directionalLight.h \ + drawCullHandler.I drawCullHandler.h \ + findApproxLevel.I findApproxLevel.h \ + findApproxLevelEntry.I findApproxLevelEntry.h \ + findApproxPath.I findApproxPath.h \ + fog.I fog.h \ + fogAttrib.I fogAttrib.h \ + geomNode.I geomNode.h \ + geomTransformer.I geomTransformer.h \ + lensNode.I lensNode.h \ + light.I light.h \ + lightAttrib.I lightAttrib.h \ + lightLensNode.I lightLensNode.h \ + lightNode.I lightNode.h \ + loader.I loader.h \ + loaderFileType.h \ + loaderFileTypeBam.h \ + loaderFileTypeRegistry.h \ + lodNode.I lodNode.h \ + materialAttrib.I materialAttrib.h \ + modelNode.I modelNode.h \ + modelPool.I modelPool.h \ + modelRoot.I modelRoot.h \ + nodePath.I nodePath.h nodePath.cxx \ + nodePathCollection.I nodePathCollection.h \ + nodePathComponent.I nodePathComponent.h \ + nodePathLerps.h \ + pandaNode.I pandaNode.h \ + planeNode.I planeNode.h \ + pointLight.I pointLight.h \ + polylightNode.I polylightNode.h \ + polylightEffect.I polylightEffect.h \ + portalNode.I portalNode.h \ + portalClipper.I portalClipper.h \ + renderAttrib.I renderAttrib.h \ + renderEffect.I renderEffect.h \ + renderEffects.I renderEffects.h \ + renderModeAttrib.I renderModeAttrib.h \ + renderState.I renderState.h \ + sceneGraphAnalyzer.h \ + sceneGraphReducer.I sceneGraphReducer.h \ + sceneSetup.I sceneSetup.h \ + selectiveChildNode.I selectiveChildNode.h \ + sequenceNode.I sequenceNode.h \ + showBoundsEffect.I showBoundsEffect.h \ + spotlight.I spotlight.h \ + switchNode.I switchNode.h \ + texMatrixAttrib.I texMatrixAttrib.h \ + textureApplyAttrib.I textureApplyAttrib.h \ + textureAttrib.I textureAttrib.h \ + textureCollection.I textureCollection.h \ + transformState.I transformState.h \ + transparencyAttrib.I transparencyAttrib.h \ + workingNodePath.I workingNodePath.h + + #define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx + #define INCLUDED_SOURCES \ + accumulatedAttribs.cxx \ + alphaTestAttrib.cxx \ + ambientLight.cxx \ + bamFile.cxx \ + billboardEffect.cxx \ + binCullHandler.cxx \ + camera.cxx \ + clipPlaneAttrib.cxx \ + colorAttrib.cxx \ + colorBlendAttrib.cxx \ + colorScaleAttrib.cxx \ + colorWriteAttrib.cxx \ + compassEffect.cxx \ + config_pgraph.cxx \ + cullBin.cxx \ + cullBinAttrib.cxx \ + cullBinBackToFront.cxx \ + cullBinFixed.cxx \ + cullBinFrontToBack.cxx \ + cullBinManager.cxx \ + cullBinUnsorted.cxx \ + cullFaceAttrib.cxx \ + cullHandler.cxx \ + cullResult.cxx \ + cullTraverser.cxx \ + cullTraverserData.cxx \ + cullableObject.cxx \ + decalEffect.cxx \ + depthOffsetAttrib.cxx \ + depthTestAttrib.cxx \ + depthWriteAttrib.cxx \ + directionalLight.cxx \ + drawCullHandler.cxx \ + findApproxLevel.cxx \ + findApproxLevelEntry.cxx \ + findApproxPath.cxx \ + fog.cxx \ + fogAttrib.cxx \ + geomNode.cxx \ + geomTransformer.cxx \ + lensNode.cxx \ + light.cxx \ + lightAttrib.cxx \ + lightLensNode.cxx \ + lightNode.cxx \ + loader.cxx \ + loaderFileType.cxx \ + loaderFileTypeBam.cxx \ + loaderFileTypeRegistry.cxx \ + lodNode.cxx \ + materialAttrib.cxx \ + modelNode.cxx \ + modelPool.cxx \ + modelRoot.cxx \ + nodePath.cxx \ + nodePathCollection.cxx \ + nodePathComponent.cxx \ + nodePathLerps.cxx \ + pandaNode.cxx \ + planeNode.cxx \ + pointLight.cxx \ + polylightNode.cxx \ + polylightEffect.cxx \ + portalNode.cxx \ + portalClipper.cxx \ + renderAttrib.cxx \ + renderEffect.cxx \ + renderEffects.cxx \ + renderModeAttrib.cxx \ + renderState.cxx \ + sceneGraphAnalyzer.cxx \ + sceneGraphReducer.cxx \ + sceneSetup.cxx \ + selectiveChildNode.cxx \ + sequenceNode.cxx \ + showBoundsEffect.cxx \ + spotlight.cxx \ + switchNode.cxx \ + texMatrixAttrib.cxx \ + textureApplyAttrib.cxx \ + textureAttrib.cxx \ + textureCollection.cxx \ + transformState.cxx \ + transparencyAttrib.cxx \ + workingNodePath.cxx + + #define INSTALL_HEADERS \ + accumulatedAttribs.I accumulatedAttribs.h \ + alphaTestAttrib.I alphaTestAttrib.h \ + ambientLight.I ambientLight.h \ + bamFile.I bamFile.h \ + billboardEffect.I billboardEffect.h \ + binCullHandler.I binCullHandler.h \ + camera.I camera.h \ + clipPlaneAttrib.I clipPlaneAttrib.h \ + colorAttrib.I colorAttrib.h \ + colorBlendAttrib.I colorBlendAttrib.h \ + colorScaleAttrib.I colorScaleAttrib.h \ + colorWriteAttrib.I colorWriteAttrib.h \ + compassEffect.I compassEffect.h \ + config_pgraph.h \ + cullBin.I cullBin.h \ + cullBinAttrib.I cullBinAttrib.h \ + cullBinBackToFront.I cullBinBackToFront.h \ + cullBinFixed.I cullBinFixed.h \ + cullBinFrontToBack.I cullBinFrontToBack.h \ + cullBinManager.I cullBinManager.h \ + cullBinUnsorted.I cullBinUnsorted.h \ + cullFaceAttrib.I cullFaceAttrib.h \ + cullHandler.I cullHandler.h \ + cullResult.I cullResult.h \ + cullTraverser.I cullTraverser.h \ + cullTraverserData.I cullTraverserData.h \ + cullableObject.I cullableObject.h \ + decalEffect.I decalEffect.h \ + depthOffsetAttrib.I depthOffsetAttrib.h \ + depthTestAttrib.I depthTestAttrib.h \ + depthWriteAttrib.I depthWriteAttrib.h \ + directionalLight.I directionalLight.h \ + drawCullHandler.I drawCullHandler.h \ + fog.I fog.h \ + fogAttrib.I fogAttrib.h \ + geomNode.I geomNode.h \ + geomTransformer.I geomTransformer.h \ + lensNode.I lensNode.h \ + light.I light.h \ + lightAttrib.I lightAttrib.h \ + lightLensNode.I lightLensNode.h \ + lightNode.I lightNode.h \ + loader.I loader.h \ + loaderFileType.h \ + loaderFileTypeBam.h \ + loaderFileTypeRegistry.h \ + lodNode.I lodNode.h \ + materialAttrib.I materialAttrib.h \ + modelNode.I modelNode.h \ + modelPool.I modelPool.h \ + modelRoot.I modelRoot.h \ + nodePath.I nodePath.h \ + nodePathCollection.I nodePathCollection.h \ + nodePathComponent.I nodePathComponent.h \ + nodePathLerps.h \ + pandaNode.I pandaNode.h \ + planeNode.I planeNode.h \ + pointLight.I pointLight.h \ + polylightNode.I polylightNode.h \ + polylightEffect.I polylightEffect.h \ + portalNode.I portalNode.h \ + portalClipper.I portalClipper.h \ + renderAttrib.I renderAttrib.h \ + renderEffect.I renderEffect.h \ + renderEffects.I renderEffects.h \ + renderModeAttrib.I renderModeAttrib.h \ + renderState.I renderState.h \ + sceneGraphAnalyzer.h \ + sceneGraphReducer.I sceneGraphReducer.h \ + sceneSetup.I sceneSetup.h \ + selectiveChildNode.I selectiveChildNode.h \ + sequenceNode.I sequenceNode.h \ + showBoundsEffect.I showBoundsEffect.h \ + spotlight.I spotlight.h \ + switchNode.I switchNode.h \ + texMatrixAttrib.I texMatrixAttrib.h \ + textureApplyAttrib.I textureApplyAttrib.h \ + textureAttrib.I textureAttrib.h \ + textureCollection.I textureCollection.h \ + transformState.I transformState.h \ + transparencyAttrib.I transparencyAttrib.h \ + workingNodePath.I workingNodePath.h + +// No need to install these. +// findApproxLevel.I findApproxLevel.h \ +// findApproxLevelEntry.I findApproxLevelEntry.h \ +// findApproxPath.I findApproxPath.h \ + + #define IGATESCAN all + +#end lib_target + + +#begin test_bin_target + #define TARGET test_pgraph + + #define SOURCES \ + test_pgraph.cxx + + #define LOCAL_LIBS $[LOCAL_LIBS] pgraph + #define OTHER_LIBS $[OTHER_LIBS] pystub + +#end test_bin_target