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Attempt to unbreak OpenGL ES build
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1c8f6f378a
@ -350,6 +350,7 @@ rebuild_bitplanes() {
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bind_slot(face, rb_resize, attach, (RenderTexturePlane)(RTP_aux_float_0+i), next);
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next += 1;
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}
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#endif // OPENGLES
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// Clear if the fbo was just created, regardless of the clear settings per frame.
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if (_initial_clear) {
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@ -366,6 +367,7 @@ rebuild_bitplanes() {
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glgsg->bind_fbo(_fbo_multisample);
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bind_slot_multisample(rb_resize, attach, RTP_depth, GL_DEPTH_ATTACHMENT_EXT);
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bind_slot_multisample(rb_resize, attach, RTP_color, GL_COLOR_ATTACHMENT0_EXT);
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#ifndef OPENGLES
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int next = GL_COLOR_ATTACHMENT1_EXT;
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for (int i=0; i<_fb_properties.get_aux_rgba(); i++) {
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bind_slot_multisample(rb_resize, attach, (RenderTexturePlane)(RTP_aux_rgba_0+i), next);
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@ -379,6 +381,7 @@ rebuild_bitplanes() {
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bind_slot_multisample(rb_resize, attach, (RenderTexturePlane)(RTP_aux_float_0+i), next);
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next += 1;
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}
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#endif // OPENGLES
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glEnable(GL_MULTISAMPLE);
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if (_initial_clear) {
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@ -388,7 +391,6 @@ rebuild_bitplanes() {
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} else {
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glDisable(GL_MULTISAMPLE);
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}
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#endif // OPENGLES
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_initial_clear = false;
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