Add gamma.

This commit is contained in:
aignacio_sf 2007-09-10 23:37:52 +00:00
parent a4adf72274
commit 1d6233aae5
8 changed files with 251 additions and 3 deletions

View File

@ -202,6 +202,8 @@ GraphicsStateGuardian(CoordinateSystem internal_coordinate_system,
// The default is no shader support. // The default is no shader support.
_auto_detect_shader_model = SM_00; _auto_detect_shader_model = SM_00;
_shader_model = SM_00; _shader_model = SM_00;
_gamma = 1.0f;
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
@ -2063,3 +2065,57 @@ calc_projection_mat(const Lens *lens) {
return TransformState::make_identity(); return TransformState::make_identity();
} }
////////////////////////////////////////////////////////////////////
// Function: GraphicsStateGuardian::set_gamma
// Access: Published, Virtual
// Description: Set gamma. Returns true on success.
////////////////////////////////////////////////////////////////////
bool GraphicsStateGuardian::
set_gamma(float gamma) {
_gamma = gamma;
return false;
}
////////////////////////////////////////////////////////////////////
// Function: GraphicsStateGuardian::create_gamma_table
// Access: Published
// Description: Get the current gamma setting.
////////////////////////////////////////////////////////////////////
float GraphicsStateGuardian::
get_gamma(float gamma) {
return _gamma;
}
////////////////////////////////////////////////////////////////////
// Function: GraphicsStateGuardian::create_gamma_table
// Access: Public, Static
// Description: Create a gamma table.
////////////////////////////////////////////////////////////////////
void GraphicsStateGuardian::
create_gamma_table (float gamma, unsigned short *red_table, unsigned short *green_table, unsigned short *blue_table) {
int i;
if (gamma <= 0.0) {
// avoid divide by zero and negative exponents
gamma = 1.0;
}
for (i = 0; i < 256; i++) {
double g;
double x;
float gamma_correction;
x = ((double) i / 255.0);
gamma_correction = 1.0 / gamma;
x = pow (x, (double) gamma_correction);
if (x > 1.00) {
x = 1.0;
}
g = x * 65535.0;
red_table [i] = g;
green_table [i] = g;
blue_table [i] = g;
}
}

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@ -151,6 +151,9 @@ PUBLISHED:
virtual PreparedGraphicsObjects *get_prepared_objects(); virtual PreparedGraphicsObjects *get_prepared_objects();
virtual bool set_gamma(float gamma);
float get_gamma(float gamma);
public: public:
bool set_scene(SceneSetup *scene_setup); bool set_scene(SceneSetup *scene_setup);
virtual SceneSetup *get_scene() const; virtual SceneSetup *get_scene() const;
@ -262,6 +265,8 @@ public:
INLINE void set_stencil_clear_value(unsigned int stencil_clear_value); INLINE void set_stencil_clear_value(unsigned int stencil_clear_value);
INLINE unsigned int get_stencil_clear_value(); INLINE unsigned int get_stencil_clear_value();
static void create_gamma_table (float gamma, unsigned short *red_table, unsigned short *green_table, unsigned short *blue_table);
#ifdef DO_PSTATS #ifdef DO_PSTATS
static void init_frame_pstats(); static void init_frame_pstats();
#endif #endif
@ -414,6 +419,8 @@ protected:
ShaderExpansion::ShaderCaps _shader_caps; ShaderExpansion::ShaderCaps _shader_caps;
float _gamma;
public: public:
// Statistics // Statistics
static PStatCollector _vertex_buffer_switch_pcollector; static PStatCollector _vertex_buffer_switch_pcollector;

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@ -118,6 +118,8 @@ DXGraphicsStateGuardian8(GraphicsPipe *pipe) :
Geom::GR_indexed_other | Geom::GR_indexed_other |
Geom::GR_triangle_strip | Geom::GR_triangle_fan | Geom::GR_triangle_strip | Geom::GR_triangle_fan |
Geom::GR_flat_first_vertex; Geom::GR_flat_first_vertex;
atexit (atexit_function);
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
@ -4265,3 +4267,56 @@ calc_fb_properties(DWORD cformat, DWORD dformat, DWORD multisampletype) {
return props; return props;
} }
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian8::static_set_gamma
// Access: Public, Static
// Description: Static function for setting gamma which is needed
// for atexit.
////////////////////////////////////////////////////////////////////
bool DXGraphicsStateGuardian8::
static_set_gamma(float gamma) {
bool set;
HDC hdc = GetDC(NULL);
set = false;
if (hdc) {
unsigned short ramp [256 * 3];
GraphicsStateGuardian::create_gamma_table (gamma, &ramp [0], &ramp [256], &ramp [512]);
if (SetDeviceGammaRamp (hdc, ramp)) {
set = true;
}
ReleaseDC (NULL, hdc);
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian8::set_gamma
// Access: Published
// Description: Non static version of setting gamma. Returns true
// on success.
////////////////////////////////////////////////////////////////////
bool DXGraphicsStateGuardian8::
set_gamma(float gamma) {
bool set;
set = static_set_gamma(gamma);
if (set) {
_gamma = gamma;
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian8::atexit_function
// Access: Public, Static
// Description: This function is passed to the atexit function.
////////////////////////////////////////////////////////////////////
void DXGraphicsStateGuardian8::
atexit_function(void) {
static_set_gamma(1.0);
}

View File

@ -123,6 +123,10 @@ public:
const TransformState *transform); const TransformState *transform);
LPDIRECT3DDEVICE8 get_d3d_device(); LPDIRECT3DDEVICE8 get_d3d_device();
static bool static_set_gamma(float gamma);
bool set_gamma(float gamma);
static void atexit_function(void);
protected: protected:
void do_issue_transform(); void do_issue_transform();
void do_issue_alpha_test(); void do_issue_alpha_test();

View File

@ -157,6 +157,8 @@ DXGraphicsStateGuardian9(GraphicsPipe *pipe) :
_vertex_shader_maximum_constants = 0; _vertex_shader_maximum_constants = 0;
_supports_stream_offset = false; _supports_stream_offset = false;
atexit (atexit_function);
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
@ -2659,6 +2661,8 @@ reset() {
_supports_depth_bias = ((d3d_caps.RasterCaps & D3DPRASTERCAPS_DEPTHBIAS) != 0); _supports_depth_bias = ((d3d_caps.RasterCaps & D3DPRASTERCAPS_DEPTHBIAS) != 0);
_supports_gamma_calibration = ((d3d_caps.Caps2 & D3DCAPS2_CANCALIBRATEGAMMA) != 0);
// Test for occlusion query support // Test for occlusion query support
hr = _d3d_device->CreateQuery(D3DQUERYTYPE_OCCLUSION, NULL); hr = _d3d_device->CreateQuery(D3DQUERYTYPE_OCCLUSION, NULL);
_supports_occlusion_query = !FAILED(hr); _supports_occlusion_query = !FAILED(hr);
@ -2696,6 +2700,7 @@ reset() {
<< "\nsupports_stencil_wrap = " << _supports_stencil_wrap << "\nsupports_stencil_wrap = " << _supports_stencil_wrap
<< "\nsupports_two_sided_stencil = " << _supports_two_sided_stencil << "\nsupports_two_sided_stencil = " << _supports_two_sided_stencil
<< "\nsupports_occlusion_query = " << _supports_occlusion_query << "\nsupports_occlusion_query = " << _supports_occlusion_query
<< "\nsupports_gamma_calibration = " << _supports_gamma_calibration
<< "\nMaxAnisotropy = " << d3d_caps.MaxAnisotropy << "\nMaxAnisotropy = " << d3d_caps.MaxAnisotropy
<< "\nDirectX SDK version " DIRECTX_SDK_VERSION << "\nDirectX SDK version " DIRECTX_SDK_VERSION
<< "\n"; << "\n";
@ -4996,6 +5001,7 @@ DBG_S dxgsg9_cat.debug ( ) << "- - - - - DXGraphicsStateGuardian9::show_frame\n"
if (_swap_chain) { if (_swap_chain) {
DWORD flags; DWORD flags;
flags = 0; flags = 0;
hr = _swap_chain->Present((CONST RECT*)NULL, (CONST RECT*)NULL, (HWND)NULL, NULL, flags); hr = _swap_chain->Present((CONST RECT*)NULL, (CONST RECT*)NULL, (HWND)NULL, NULL, flags);
} else { } else {
hr = _d3d_device->Present((CONST RECT*)NULL, (CONST RECT*)NULL, (HWND)NULL, NULL); hr = _d3d_device->Present((CONST RECT*)NULL, (CONST RECT*)NULL, (HWND)NULL, NULL);
@ -5632,3 +5638,57 @@ calc_fb_properties(DWORD cformat, DWORD dformat,
} }
return props; return props;
} }
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian9::static_set_gamma
// Access: Public, Static
// Description: Static function for setting gamma which is needed
// for atexit.
////////////////////////////////////////////////////////////////////
bool DXGraphicsStateGuardian9::
static_set_gamma(float gamma) {
bool set;
HDC hdc = GetDC(NULL);
set = false;
if (hdc) {
unsigned short ramp [256 * 3];
GraphicsStateGuardian::create_gamma_table (gamma, &ramp [0], &ramp [256], &ramp [512]);
if (SetDeviceGammaRamp (hdc, ramp)) {
set = true;
}
ReleaseDC (NULL, hdc);
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian9::set_gamma
// Access: Published
// Description: Non static version of setting gamma. Returns true
// on success.
////////////////////////////////////////////////////////////////////
bool DXGraphicsStateGuardian9::
set_gamma(float gamma) {
bool set;
set = static_set_gamma(gamma);
if (set) {
_gamma = gamma;
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian9::atexit_function
// Access: Public, Static
// Description: This function is passed to the atexit function.
////////////////////////////////////////////////////////////////////
void DXGraphicsStateGuardian9::
atexit_function(void) {
static_set_gamma(1.0);
}

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@ -169,6 +169,10 @@ public:
INLINE HRESULT set_texture_stage_state (DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value); INLINE HRESULT set_texture_stage_state (DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value);
INLINE HRESULT set_sampler_state (DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value); INLINE HRESULT set_sampler_state (DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value);
static bool static_set_gamma(float gamma);
bool set_gamma(float gamma);
static void atexit_function(void);
protected: protected:
void do_issue_transform(); void do_issue_transform();
void do_issue_alpha_test(); void do_issue_alpha_test();
@ -367,6 +371,8 @@ protected:
list <wdxGraphicsBuffer9 *> _graphics_buffer_list; list <wdxGraphicsBuffer9 *> _graphics_buffer_list;
int _supports_gamma_calibration;
public: public:
virtual TypeHandle get_type() const { virtual TypeHandle get_type() const {
return get_class_type(); return get_class_type();

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@ -49,6 +49,8 @@ wglGraphicsStateGuardian(GraphicsPipe *pipe,
_supports_pbuffer = false; _supports_pbuffer = false;
_supports_pixel_format = false; _supports_pixel_format = false;
_supports_wgl_multisample = false; _supports_wgl_multisample = false;
atexit(atexit_function);
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
@ -736,3 +738,57 @@ register_twindow_class() {
} }
_twindow_class_registered = true; _twindow_class_registered = true;
} }
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian9::static_set_gamma
// Access: Public, Static
// Description: Static function for setting gamma which is needed
// for atexit.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
static_set_gamma(float gamma) {
bool set;
HDC hdc = GetDC(NULL);
set = false;
if (hdc) {
unsigned short ramp [256 * 3];
GraphicsStateGuardian::create_gamma_table (gamma, &ramp [0], &ramp [256], &ramp [512]);
if (SetDeviceGammaRamp (hdc, ramp)) {
set = true;
}
ReleaseDC (NULL, hdc);
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian9::set_gamma
// Access: Published
// Description: Non static version of setting gamma. Returns true
// on success.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
set_gamma(float gamma) {
bool set;
set = static_set_gamma(gamma);
if (set) {
_gamma = gamma;
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: DXGraphicsStateGuardian9::atexit_function
// Access: Public, Static
// Description: This function is passed to the atexit function.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
atexit_function(void) {
static_set_gamma(1.0);
}

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@ -50,6 +50,10 @@ public:
INLINE HDC get_twindow_dc(); INLINE HDC get_twindow_dc();
static bool static_set_gamma(float gamma);
bool set_gamma(float gamma);
static void atexit_function(void);
protected: protected:
virtual void get_extra_extensions(); virtual void get_extra_extensions();
virtual void *get_extension_func(const char *prefix, const char *name); virtual void *get_extension_func(const char *prefix, const char *name);