fix bug where infinitelooping sounds dont stop playing after activating sndmgr

This commit is contained in:
cxgeorge 2002-09-27 23:34:15 +00:00
parent 19f7b146df
commit 1e04368c68

View File

@ -96,6 +96,7 @@ play() {
void MilesAudioSound::
stop() {
miles_audio_debug("stop()");
_paused=false;
AIL_quick_halt(_audio);
}