remove texture restriction

This commit is contained in:
David Rose 2008-05-05 07:04:03 +00:00
parent f119c9c63c
commit 1e067f210b

View File

@ -1559,12 +1559,6 @@ prepare_texture(Texture *tex) {
<< tex->get_ram_image_compression() << "\n";
return NULL;
}
if (tex->get_component_type() != Texture::T_unsigned_byte) {
tinydisplay_cat.info()
<< "not loading texture " << tex->get_name() << ": "
<< tex->get_component_type() << "\n";
return NULL;
}
TinyTextureContext *gtc = new TinyTextureContext(_prepared_objects, tex);
gtc->_gltex = (GLTexture *)gl_zalloc(sizeof(GLTexture));