Oops, typo fix

This commit is contained in:
rdb 2015-07-28 19:48:24 +02:00
parent e4c3301bd0
commit 1ee8c5f6d2

View File

@ -817,7 +817,7 @@ PT(GeomMunger) GraphicsStateGuardian::
get_geom_munger(const RenderState *state, Thread *current_thread) {
RenderState::Mungers &mungers = state->_mungers;
if (mungers.is_empty()) {
if (!mungers.is_empty()) {
// Before we even look up the map, see if the _last_mi value points
// to this GSG. This is likely because we tend to visit the same
// state multiple times during a frame. Also, this might well be