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implement copy_pixel_buffer
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@ -169,7 +169,7 @@ public:
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virtual void begin_decal(GeomNode *base_geom);
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virtual void end_decal(GeomNode *base_geom);
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virtual float compute_distance_to(const LPoint3f &point) const;
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INLINE float compute_distance_to(const LPoint3f &point) const;
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void reset_ambient();
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@ -207,6 +207,8 @@ protected:
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LPDDPIXELFORMAT _pTexPixFmts;
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DXTextureContext *_pCurTexContext;
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RenderBuffer::Type _cur_read_pixel_buffer; // source for copy_pixel_buffer operation
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bool _color_transform_enabled;
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bool _alpha_transform_enabled;
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@ -307,8 +309,8 @@ protected:
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D3DBLEND _blend_source_func;
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D3DBLEND _blend_dest_func;
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int _pack_alignment;
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int _unpack_alignment;
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// int _pack_alignment;
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// int _unpack_alignment;
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bool _issued_color_enabled; // WBD ADDED
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D3DCOLOR _issued_color; // WBD ADDED
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