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add .I file
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@ -15,7 +15,7 @@
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#define INSTALL_HEADERS \
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#define INSTALL_HEADERS \
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config_osxdisplay.h \
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config_osxdisplay.h \
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osxGraphicsPipe.h \
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osxGraphicsPipe.h \
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osxGraphicsWindow.h \
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osxGraphicsWindow.h osxGraphicsWindow.I \
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osxGraphicsStateGuardian.h
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osxGraphicsStateGuardian.h
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#define INCLUDED_SOURCES \
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#define INCLUDED_SOURCES \
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23
panda/src/osxdisplay/osxGraphicsWindow.I
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23
panda/src/osxdisplay/osxGraphicsWindow.I
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@ -0,0 +1,23 @@
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// Filename: osxGraphicsWindow.I
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// Created by: drose (13Feb09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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inline void OsxGraphicsWindow::SendKeyEvent( ButtonHandle key, bool down)
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{
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if(down)
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_input_devices[0].button_down(key);
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else
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_input_devices[0].button_up(key);
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}
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@ -145,16 +145,7 @@ private:
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static TypeHandle _type_handle;
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static TypeHandle _type_handle;
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};
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};
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#include "osxGraphicsWindow.I"
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inline void osxGraphicsWindow::SendKeyEvent( ButtonHandle key, bool down)
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{
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if(down)
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_input_devices[0].button_down(key);
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else
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_input_devices[0].button_up(key);
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}
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#endif
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#endif
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