add .I file

This commit is contained in:
David Rose 2009-02-13 19:21:11 +00:00
parent 6ded005ea4
commit 1fb2e338c3
3 changed files with 25 additions and 11 deletions

View File

@ -15,7 +15,7 @@
#define INSTALL_HEADERS \ #define INSTALL_HEADERS \
config_osxdisplay.h \ config_osxdisplay.h \
osxGraphicsPipe.h \ osxGraphicsPipe.h \
osxGraphicsWindow.h \ osxGraphicsWindow.h osxGraphicsWindow.I \
osxGraphicsStateGuardian.h osxGraphicsStateGuardian.h
#define INCLUDED_SOURCES \ #define INCLUDED_SOURCES \

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@ -0,0 +1,23 @@
// Filename: osxGraphicsWindow.I
// Created by: drose (13Feb09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
inline void OsxGraphicsWindow::SendKeyEvent( ButtonHandle key, bool down)
{
if(down)
_input_devices[0].button_down(key);
else
_input_devices[0].button_up(key);
}

View File

@ -145,16 +145,7 @@ private:
static TypeHandle _type_handle; static TypeHandle _type_handle;
}; };
#include "osxGraphicsWindow.I"
inline void osxGraphicsWindow::SendKeyEvent( ButtonHandle key, bool down)
{
if(down)
_input_devices[0].button_down(key);
else
_input_devices[0].button_up(key);
}
#endif #endif