From 210afd30a4fb67614ec629a4f3a05ce252eabb81 Mon Sep 17 00:00:00 2001 From: David Rose Date: Sat, 15 Mar 2003 01:19:46 +0000 Subject: [PATCH] remove default u wrapping --- pandatool/src/maya/mayaShader.cxx | 5 ----- 1 file changed, 5 deletions(-) diff --git a/pandatool/src/maya/mayaShader.cxx b/pandatool/src/maya/mayaShader.cxx index 7df6de923c..765b61327d 100644 --- a/pandatool/src/maya/mayaShader.cxx +++ b/pandatool/src/maya/mayaShader.cxx @@ -363,11 +363,6 @@ set_projection_type(const string &type) { _projection_type = PT_cylindrical; _map_uvs = &MayaShader::map_cylindrical; - // We always want at least u wrapping with a cylindrical - // projection--this will help with the seams. Plus, if the - // _u_wrap value is less than 360, we want wrapping anyway. - _wrap_u = true; - // The cylindrical projection is orthographic in the Y axis; scale // the range (-1, 1) in this axis into our UV range (0, 1). _projection_matrix = _projection_matrix * LMatrix4d(1.0, 0.0, 0.0, 0.0,