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https://github.com/panda3d/panda3d.git
synced 2025-09-30 16:58:40 -04:00
Switch from setVelocityForTimeInterval to setWalkDirection.
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0c2ab823d3
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212ed1e510
@ -227,7 +227,8 @@ sync_p2b(float dt) {
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v = LVecBase3f_to_btVector3(_linear_velocity);
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}
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_character->setVelocityForTimeInterval(v, dt);
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//_character->setVelocityForTimeInterval(v, dt);
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_character->setWalkDirection(v * dt);
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_angular_velocity = 0.0f;
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}
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@ -28,6 +28,7 @@ BulletGhostNode(const char *name) : BulletBodyNode(name) {
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// Synchronised transform
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_sync = TransformState::make_identity();
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_sync_disable = false;
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_sync_local = false;
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// Initial transform
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btTransform trans = btTransform::getIdentity();
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@ -52,6 +53,32 @@ get_object() const {
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return _ghost;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BulletGhostNode::parents_changed
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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void BulletGhostNode::
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parents_changed() {
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Parents parents = get_parents();
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for (int i=0; i < parents.get_num_parents(); ++i) {
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PandaNode *parent = parents.get_parent(i);
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TypeHandle type = parent->get_type();
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if (BulletRigidBodyNode::get_class_type() == type ||
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BulletSoftBodyNode::get_class_type() == type ||
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BulletGhostNode::get_class_type() == type ||
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BulletCharacterControllerNode::get_class_type() == type) {
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_sync_local = true;
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return;
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}
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}
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_sync_local = false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BulletGhostNode::transform_changed
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// Access: Protected
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@ -48,11 +48,13 @@ public:
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void sync_b2p();
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protected:
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virtual void parents_changed();
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virtual void transform_changed();
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private:
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CPT(TransformState) _sync;
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bool _sync_disable;
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bool _sync_local;
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btPairCachingGhostObject *_ghost;
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