diff --git a/samples/roaming-ralph/main.py b/samples/roaming-ralph/main.py index 0290c3e74b..cfb54fdd19 100755 --- a/samples/roaming-ralph/main.py +++ b/samples/roaming-ralph/main.py @@ -231,10 +231,10 @@ class RoamingRalphDemo(ShowBase): # update his Z. If it hit anything else, or didn't hit anything, put # him back where he was last frame. - entries = list(self.ralphGroundHandler.getEntries()) + entries = list(self.ralphGroundHandler.entries) entries.sort(key=lambda x: x.getSurfacePoint(render).getZ()) - if len(entries) > 0 and entries[0].getIntoNode().getName() == "terrain": + if len(entries) > 0 and entries[0].getIntoNode().name == "terrain": self.ralph.setZ(entries[0].getSurfacePoint(render).getZ()) else: self.ralph.setPos(startpos) @@ -242,10 +242,10 @@ class RoamingRalphDemo(ShowBase): # Keep the camera at one foot above the terrain, # or two feet above ralph, whichever is greater. - entries = list(self.camGroundHandler.getEntries()) + entries = list(self.camGroundHandler.entries) entries.sort(key=lambda x: x.getSurfacePoint(render).getZ()) - if len(entries) > 0 and entries[0].getIntoNode().getName() == "terrain": + if len(entries) > 0 and entries[0].getIntoNode().name == "terrain": self.camera.setZ(entries[0].getSurfacePoint(render).getZ() + 1.0) if self.camera.getZ() < self.ralph.getZ() + 2.0: self.camera.setZ(self.ralph.getZ() + 2.0)