diff --git a/panda/src/egldisplay/eglGraphicsBuffer.cxx b/panda/src/egldisplay/eglGraphicsBuffer.cxx index 2cfbff83b4..e1293fd52e 100644 --- a/panda/src/egldisplay/eglGraphicsBuffer.cxx +++ b/panda/src/egldisplay/eglGraphicsBuffer.cxx @@ -38,9 +38,10 @@ eglGraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe, DCAST_INTO_V(egl_pipe, _pipe); _pbuffer = EGL_NO_SURFACE; - // Since the pbuffer never gets flipped, we get screenshots from the same - // buffer we draw into. - _screenshot_buffer_type = _draw_buffer_type; + // EGL pbuffers only have a back buffer (see 2.2.2 in spec), and it is never + // flipped (eglSwapBuffers is a no-op). + _draw_buffer_type = RenderBuffer::T_back; + _screenshot_buffer_type = RenderBuffer::T_back; } /**