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synced 2025-10-01 17:35:34 -04:00
put the debug statements under the is_debug
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@ -687,7 +687,9 @@ MayaAnimData *MayaEggLoader::GetAnimData(EggSAnimData *pool, EggXfmSAnim *parent
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void MayaAnimData::PrintData(void)
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{
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mayaloader_cat.debug() << "anim on joint : " << _joint->get_name() << endl;
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if (mayaloader_cat.is_debug()) {
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mayaloader_cat.debug() << "anim on joint : " << _joint->get_name() << endl;
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}
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_pool->write(mayaloader_cat.debug(), 0);
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}
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@ -852,11 +854,15 @@ void MayaEggLoader::TraverseEggNode(EggNode *node, EggGroup *context, string del
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} else if (node->is_of_type(EggComment::get_class_type())) {
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string comment = (DCAST(EggComment, node))->get_comment();
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if (comment.find("2egg") != string::npos) {
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//mayaloader_cat.debug() << delim+delstring << "found an EggComment: " << comment << endl;
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if (mayaloader_cat.is_debug()) {
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mayaloader_cat.debug() << delim+delstring << "found an EggComment: " << comment << endl;
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}
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ParseFrameInfo(comment);
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}
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} else if (node->is_of_type(EggSAnimData::get_class_type())) {
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mayaloader_cat.debug() << delim+delstring << "found an EggSAnimData: " << node->get_name() << endl;
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if (mayaloader_cat.is_debug()) {
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mayaloader_cat.debug() << delim+delstring << "found an EggSAnimData: " << node->get_name() << endl;
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}
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EggSAnimData *anim = DCAST(EggSAnimData, node);
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MayaAnimData *animData = GetAnimData(anim, DCAST(EggXfmSAnim, node->get_parent()));
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//animData->PrintData();
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@ -874,9 +880,13 @@ void MayaEggLoader::TraverseEggNode(EggNode *node, EggGroup *context, string del
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}
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} else if (node->is_of_type(EggTable::get_class_type())) {
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//EggTable *anim = DCAST(EggTable, node);
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mayaloader_cat.debug() << delim+delstring << "found an EggTable: " << node->get_name() << endl;
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if (mayaloader_cat.is_debug()) {
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mayaloader_cat.debug() << delim+delstring << "found an EggTable: " << node->get_name() << endl;
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}
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} else if (node->is_of_type(EggXfmSAnim::get_class_type())) {
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mayaloader_cat.debug() << delim+delstring << "found an EggXfmSAnim: " << node->get_name() << endl;
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if (mayaloader_cat.is_debug()) {
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mayaloader_cat.debug() << delim+delstring << "found an EggXfmSAnim: " << node->get_name() << endl;
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}
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}
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EggGroupNode::const_iterator ci;
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@ -979,8 +989,10 @@ bool MayaEggLoader::ConvertEggData(EggData *data, bool merge, bool model, bool a
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delete (*ti).second;
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}
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mayaloader_cat.debug() << "-fri: " << _frame_rate << " -sf: " << _start_frame
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<< " -ef: " << _end_frame << endl;
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if (mayaloader_cat.is_debug()) {
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mayaloader_cat.debug() << "-fri: " << _frame_rate << " -sf: " << _start_frame
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<< " -ef: " << _end_frame << endl;
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}
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// masad: TODO: perhaps we can now just go through each joint and find
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// corresponding EggSAnimData and apply proper MayaLink to the keyframe.
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