diff --git a/doc/SceneEditor/seSelection.py b/doc/SceneEditor/seSelection.py index 3f920f3a5b..f4d20332aa 100644 --- a/doc/SceneEditor/seSelection.py +++ b/doc/SceneEditor/seSelection.py @@ -454,7 +454,7 @@ class SelectionQueue(CollisionHandlerQueue): # This collision node will test for collisions with any collision # solids with a bit mask set to 0x80000000 mask = BitMask32() - mask.setWord(0x80000000) + mask.setBit(31) self.collisionNode.setFromCollideMask(mask) # But in this case, don't test against actual geometry self.collisionNode.setCollideGeom(0)