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This commit is contained in:
David Rose 2001-02-09 03:11:43 +00:00
parent 779934f101
commit 224a782723

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@ -135,11 +135,11 @@ end_group() {
// a new "in" event will be thrown for each collision. // a new "in" event will be thrown for each collision.
// //
// This can be called each frame to defeat the // This can be called each frame to defeat the
// persistant "in" event mechanism, which prevents the // persistent "in" event mechanism, which prevents the
// same "in" event from being thrown repeatedly. // same "in" event from being thrown repeatedly.
// However, also see set_again_pattern(), which can be // However, also see set_again_pattern(), which can be
// used to set the event that is thrown when a collision // used to set the event that is thrown when a collision
// is detected for more than one consecutive frames. // is detected for two or more consecutive frames.
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
void CollisionHandlerEvent:: void CollisionHandlerEvent::
clear() { clear() {