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https://github.com/panda3d/panda3d.git
synced 2025-10-03 10:22:45 -04:00
check in color cursor change that didnt fix the problem
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parent
5fdd7d2623
commit
225a0e55e6
@ -367,10 +367,18 @@ void wglGraphicsWindow::config(void) {
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_bLoadedCustomCursor = false;
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_bLoadedCustomCursor = false;
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if(!windows_mono_cursor_filename.empty()) {
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if(!windows_mono_cursor_filename.empty()) {
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// Note: LoadImage seems to cause win2k internal heap corruption (outputdbgstr warnings)
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// Note: LoadImage seems to cause win2k internal heap corruption (outputdbgstr warnings)
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// if icon is more than 8bpp
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// if icon is more than 8bpp (because it was 'mapping' 16bpp colors to the device?)
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DWORD load_flags = LR_LOADFROMFILE;
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if(_props._fullscreen) {
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// I think cursors should use LR_CREATEDIBSECTION since they should not be mapped to the device palette (in the case of 256-color cursors)
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// since they are not going to be used on the desktop
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load_flags |= LR_CREATEDIBSECTION;
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}
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// loads a .cur fmt file
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// loads a .cur fmt file
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_hMouseCursor = (HCURSOR) LoadImage(NULL, windows_mono_cursor_filename.c_str(), IMAGE_CURSOR, 0, 0, LR_LOADFROMFILE);
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_hMouseCursor = (HCURSOR) LoadImage(NULL, windows_mono_cursor_filename.c_str(), IMAGE_CURSOR, 0, 0, load_flags);
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if(_hMouseCursor==NULL) {
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if(_hMouseCursor==NULL) {
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wgldisplay_cat.warning() << "windows cursor filename '" << windows_mono_cursor_filename << "' not found!!\n";
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wgldisplay_cat.warning() << "windows cursor filename '" << windows_mono_cursor_filename << "' not found!!\n";
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@ -649,10 +657,21 @@ check_for_color_cursor_support(void) {
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if(bSupportsColorCursor) {
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if(bSupportsColorCursor) {
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// Note: LoadImage seems to cause win2k internal heap corruption (outputdbgstr warnings)
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// Note: LoadImage seems to cause win2k internal heap corruption (outputdbgstr warnings)
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// if icon is more than 8bpp
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// if icon is more than 8bpp (because it was 'mapping' 16bpp colors to the device?)
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DWORD load_flags = LR_LOADFROMFILE;
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if(_props._fullscreen) {
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// I think cursors should use LR_CREATEDIBSECTION since they should not be mapped to the device palette (in the case of 256-color cursors)
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// since they are not going to be used on the desktop
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load_flags |= LR_CREATEDIBSECTION;
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// note: this is still doing weird stuff when it loads 8bpp colors, even with LR_CREATEDIBSECTION
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// there is still a bug here BUGBUG
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}
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// loads a .cur fmt file
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// loads a .cur fmt file
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HCURSOR hNewMouseCursor = (HCURSOR) LoadImage(NULL, windows_color_cursor_filename.c_str(), IMAGE_CURSOR, 0, 0, LR_LOADFROMFILE);
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HCURSOR hNewMouseCursor = (HCURSOR) LoadImage(NULL, windows_color_cursor_filename.c_str(), IMAGE_CURSOR, 0, 0, load_flags);
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if(hNewMouseCursor==NULL) {
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if(hNewMouseCursor==NULL) {
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wgldisplay_cat.warning() << "windows color cursor filename '" << windows_color_cursor_filename << "' not found!!\n";
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wgldisplay_cat.warning() << "windows color cursor filename '" << windows_color_cursor_filename << "' not found!!\n";
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