fix cg shader arrays

This commit is contained in:
rdb 2013-07-28 23:18:08 +00:00
parent f23f2a0ea7
commit 230b65c58a

View File

@ -211,13 +211,13 @@ cp_errchk_parameter_ptr(ShaderArgInfo &p) {
case SAC_vector: return true;
case SAC_matrix: return true;
case SAC_array:
switch (p._subclass){
switch (p._subclass) {
case SAC_scalar: return true;
case SAC_vector: return true;
case SAC_matrix: return true;
default:
string msg = "unsupported array subclass.";
cp_report_error(p,msg);
cp_report_error(p, msg);
return false;
}
default:
@ -495,23 +495,20 @@ void Shader::cg_recurse_parameters(CGparameter parameter,
CGenum vbl = cgGetParameterVariability(parameter);
if ((vbl==CG_VARYING)||(vbl==CG_UNIFORM)){
if ((vbl==CG_VARYING)||(vbl==CG_UNIFORM)) {
switch (cgGetParameterType(parameter)) {
case CG_STRUCT:
cg_recurse_parameters(
cgGetFirstStructParameter(parameter),type,success); break;
cgGetFirstStructParameter(parameter), type, success);
break;
case CG_ARRAY:
arg_type = cg_parameter_type(cgGetFirstStructParameter(parameter));
arg_subclass = cg_parameter_class(cgGetFirstStructParameter(parameter));
arg_type = cg_parameter_type(cgGetArrayParameter(parameter, 0));
arg_subclass = cg_parameter_class(cgGetArrayParameter(parameter, 0));
arg_dim[0] = cgGetArraySize(parameter,0);
arg_dim[0] = cgGetArraySize(parameter, 0);
//Uncomment this to parse the array[n] as n separeted elements
//recurse_program_parameters(
// cgGetFirstStructParameter(parameter),type,success); break;
default:{
default: {
arg_dim[1] = cgGetParameterRows(parameter);
arg_dim[2] = cgGetParameterColumns(parameter);
@ -1233,11 +1230,10 @@ clear_parameters() {
////////////////////////////////////////////////////////////////////
Shader::ShaderArgType Shader::
cg_parameter_type(CGparameter p) {
switch (cgGetParameterClass(p)) {
case CG_PARAMETERCLASS_SCALAR: return SAT_scalar;
case CG_PARAMETERCLASS_VECTOR:
switch (cgGetParameterColumns(p)){
switch (cgGetParameterColumns(p)) {
case 1: return SAT_vec1;
case 2: return SAT_vec2;
case 3: return SAT_vec3;
@ -1245,9 +1241,9 @@ cg_parameter_type(CGparameter p) {
default: return SAT_unknown;
}
case CG_PARAMETERCLASS_MATRIX:
switch (cgGetParameterRows(p)){
switch (cgGetParameterRows(p)) {
case 1:
switch (cgGetParameterColumns(p)){
switch (cgGetParameterColumns(p)) {
case 1: return SAT_mat1x1;
case 2: return SAT_mat1x2;
case 3: return SAT_mat1x3;
@ -1255,7 +1251,7 @@ cg_parameter_type(CGparameter p) {
default: return SAT_unknown;
}
case 2:
switch (cgGetParameterColumns(p)){
switch (cgGetParameterColumns(p)) {
case 1: return SAT_mat2x1;
case 2: return SAT_mat2x2;
case 3: return SAT_mat2x3;
@ -1263,7 +1259,7 @@ cg_parameter_type(CGparameter p) {
default: return SAT_unknown;
}
case 3:
switch (cgGetParameterColumns(p)){
switch (cgGetParameterColumns(p)) {
case 1: return SAT_mat3x1;
case 2: return SAT_mat3x2;
case 3: return SAT_mat3x3;
@ -1271,7 +1267,7 @@ cg_parameter_type(CGparameter p) {
default: return SAT_unknown;
}
case 4:
switch (cgGetParameterColumns(p)){
switch (cgGetParameterColumns(p)) {
case 1: return SAT_mat4x1;
case 2: return SAT_mat4x2;
case 3: return SAT_mat4x3;
@ -1281,7 +1277,7 @@ cg_parameter_type(CGparameter p) {
default: return SAT_unknown;
}
case CG_PARAMETERCLASS_SAMPLER:
switch (cgGetParameterType(p)){
switch (cgGetParameterType(p)) {
case CG_SAMPLER1D: return Shader::SAT_sampler1d;
case CG_SAMPLER2D: return Shader::SAT_sampler2d;
case CG_SAMPLER3D: return Shader::SAT_sampler3d;