hmm, contradictory requirements for placement of glgsg.h

This commit is contained in:
David Rose 2009-11-04 19:13:39 +00:00
parent 4f25076252
commit 239676ffd6

View File

@ -9,10 +9,6 @@
//
////////////////////////////////////////////////////////////////////
// We have to include this before we include the system OpenGL/gl.h
// file.
#include "glgsg.h"
// We include these system header files first, because there is a
// namescope conflict between them and some other header file that
// gets included later (in particular, TCP_NODELAY must not be a
@ -24,6 +20,11 @@
#include <OpenGL/gl.h>
#include <AGL/agl.h>
// We have to include this before we include the system OpenGL/gl.h
// file, but after we include all of the above header files. Deal
// with this contradiction later.
#include "glgsg.h"
#include "osxGraphicsWindow.h"
#include "config_osxdisplay.h"
#include "osxGraphicsPipe.h"