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mono display should set both left & right rbuffer flags
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@ -223,7 +223,9 @@ reset() {
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_issued_color_enabled = false;
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_enable_all_color = true;
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_buffer_mask &= ~RenderBuffer::T_right; // test for these later
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// this is incorrect for mono displays, need both right and left flags set.
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// stereo has not been handled yet for dx
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// _buffer_mask &= ~RenderBuffer::T_right; // test for these later
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// Set up our clear values to invalid values, so the glClear* calls
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// will be made initially.
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