bmp glinfo to info status

This commit is contained in:
cxgeorge 2002-01-05 08:16:25 +00:00
parent 136aff782b
commit 25fed58bca

View File

@ -618,15 +618,20 @@ void wglGraphicsWindow::config(void) {
wglUseFontBitmaps(_hdc, 0, 128, FONT_BITMAP_OGLDISPLAYLISTNUM);
}
if(wgldisplay_cat.is_debug()) {
const GLubyte *vendorname=glGetString(GL_VENDOR);
if(vendorname!=NULL) {
wgldisplay_cat.debug() << endl
<< " GL_VENDOR: " << glGetString(GL_VENDOR) << endl
<< " GL_RENDERER: " << glGetString(GL_RENDERER) << endl
<< " GL_VERSION: " << glGetString(GL_VERSION) << endl;
if(wgldisplay_cat.is_info()) {
const char *vendStr=(const char *) glGetString(GL_VENDOR);
const char *rendStr=(const char *) glGetString(GL_RENDERER);
const char *versStr=(const char *) glGetString(GL_VERSION);
// Note: glGetString will never return a valid value until you do wglMakeCurrent
if(vendStr!=NULL) {
wgldisplay_cat.info()
<< "GL_VENDOR: " << vendStr
<< " GL_RENDERER: " << ((rendStr==NULL) ? "" : rendStr)
<< " GL_VERSION: " << ((versStr==NULL) ? "" : versStr) << endl;
} else {
wgldisplay_cat.info() << " glGetString(GL_VENDOR) returns NULL!!!\n";
wgldisplay_cat.info() << "glGetString(GL_VENDOR) returns NULL!\n";
}
}
}