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Added info about 1.0.1 release
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------------------------ RELEASE 1.0.1 ------------------------
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This is a bugfix release.
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* In the previous binary release, Config.prc did not contain a
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load-display line. This confuses pview. Pview is being fixed,
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but until then, the load-display line has been restored.
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* The Max and Maya plugins were inadvertently omitted from the
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previous binary release. This has been corrected.
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* An error in the distributed object networking layer has
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been fixed. The error only affected those who were trying to
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write LAN games using the CMU LAN server and p2p messages.
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* An error in the physics code has been corrected.
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* Python Megawidgets (pmw), which is required for "directtools",
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was not supplied in the previous release. We are now including
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pmw. In the Linux RPMs, to avoid overwriting any
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distribution-supplied pmw package, we put this package
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into /usr/share/panda3d.
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* To be consistent, we moved all the other python code into
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/usr/share/panda3d as well. This requires a file 'panda.pth'
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in the python lib directory.
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* In the binary RPMs, the file permissions of the python
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source files have been changed to 555, so that even if root
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runs panda, the '.pyc' files will not be modified or regenerated.
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------------------------ RELEASE 1.0.0 ------------------------
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Configuration, installation, and execution environments:
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@ -54,6 +85,33 @@ Miscellaneous:
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* Add optional support for STL's semistandard hashing containers,
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e.g. hash_map and hash_set.
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* Panda no longer requires any registry keys or environment
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variables. This means it is now possible to run panda directly
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from a CD, install multiple copies of panda on a single machine,
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or install panda by copying the tree from another computer.
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Note that the installer does add the panda 'bin' directory to
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your PATH, and it does store an uninstall key in the registry,
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but neither of these is needed for panda to function.
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* The 'makepanda' build system is now capable of building
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prepackaged games for Windows. These prepackaged games are simply
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copies of panda with the game code included, some of the
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unnecessary stuff stripped out, and some changes to the start
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menu. See "Airblade - Installer" on the panda downloads page
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for an example.
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* This is the first release to include not just a binary installer
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for windows, but also binary RPMs for fedora 2, fedora 3, and
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redhat 9.
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* All of the sample programs have been tested. The ones that didn't
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work have been removed, the ones that do work have been (lightly)
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documented.
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* In the Win32 binary release, the 'config.prc' file has been moved
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to the 'etc' directory. This is to make it consistent with the
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Linux version.
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Rendering system:
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* Multitexture support is now part of Panda. This introduces the
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@ -182,6 +240,12 @@ Model converters:
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* Added egg2bam -flatten and -combine-geoms.
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* We now have working exporters for Max5, Max6, Max7, Maya5, Maya6.
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(Update: these were accidentally omitted from the binary release)
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* The Max exporter is dramatically improved: it now includes support
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for character studio, and the polygon winding bug has been fixed.
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------------------------ RELEASE 2004-07-27 ------------------------
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