add errmsg for drawsprite

This commit is contained in:
georges 2001-01-26 00:04:08 +00:00
parent 04f4e0dcbf
commit 2712af9dc5

View File

@ -1307,6 +1307,14 @@ draw_linestrip(const GeomLinestrip* geom) {
////////////////////////////////////////////////////////////////////
void DXGraphicsStateGuardian::
draw_sprite(const GeomSprite *geom) {
#ifdef _DEBUG
static BOOL bPrintedMsg=FALSE;
if(!bPrintedMsg) {
bPrintedMsg=TRUE;
dxgsg_cat.error() << "dxgsg sprite drawing not implemented yet!\n";
}
#endif
}
////////////////////////////////////////////////////////////////////
@ -3409,8 +3417,8 @@ void DXGraphicsStateGuardian::SetTextureBlendMode(TextureApplyProperty::Mode Tex
_d3dDevice->SetTextureStageState( 0, D3DTSS_COLORARG1, D3DTA_TEXTURE );
_d3dDevice->SetTextureStageState( 0, D3DTSS_COLORARG2, D3DTA_DIFFUSE );
_d3dDevice->SetTextureStageState( 0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG2 );
_d3dDevice->SetTextureStageState( 0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE );
_d3dDevice->SetTextureStageState( 0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1 );
_d3dDevice->SetTextureStageState( 0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE );
break;
case TextureApplyProperty::M_replace:
@ -3876,6 +3884,7 @@ end_decal(GeomNode *base_geom) {
// Enable the writing to the depth buffer.
_d3dDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE);
// Disable the writing to the color buffer, however we have to
// do this. (I don't think this is possible in DX without blending.)
if (dx_decal_type == GDT_blend) {
@ -3883,12 +3892,15 @@ end_decal(GeomNode *base_geom) {
enable_blend(true);
call_dxBlendFunc(D3DBLEND_ZERO, D3DBLEND_ONE);
}
#if(DIRECT3D_VERSION < 0x700)
else { // dx7 doesn't support planemask rstate
// note: not saving current planemask val, assumes this is always all 1's. should be ok
_d3dDevice->SetRenderState(D3DRENDERSTATE_PLANEMASK,0x0); // note PLANEMASK is supposedly obsolete for DX7
}
#endif
// Note: For DX8, use D3DRS_COLORWRITEENABLE (check D3DPMISCCAPS_COLORWRITEENABLE first)
// No need to have texturing on for this.
enable_texturing(false);