*** empty log message ***

This commit is contained in:
Samir Naik 2003-12-13 03:13:05 +00:00
parent 5d97de42f3
commit 274c96300a
2 changed files with 5 additions and 2 deletions

View File

@ -770,6 +770,9 @@ class DistributedLevel(DistributedObject.DistributedObject,
def setOuch(self, penalty, anim = None):
if anim == "Squish":
toonbase.tcr.playGame.getPlace().fsm.request('squished')
elif anim == "Fall":
toonbase.tcr.playGame.getPlace().fsm.request('fallDown')
av = toonbase.localToon
av.stunToon()
av.playDialogueForString("!")

View File

@ -16,7 +16,7 @@ class PathEntity(BasicEntities.NodePathEntity):
self.pathIndex = pathIndex
self.path = GoonPathData.Paths[self.pathIndex]
def makePathTrack(self, node, velocity, name, turnTime=1):
def makePathTrack(self, node, velocity, name, turnTime=1, lookAroundNode=None):
track = Sequence(name = name)
assert (len(self.path) > 1)
@ -32,7 +32,7 @@ class PathEntity(BasicEntities.NodePathEntity):
# Note: this will only look right for paths that are defined in a
# counterclockwise order. Otherwise the goon will always turn the
# "long" way to look at the next point
node.setPos(startPoint[0],startPoint[1],startPoint[2])
node.setPos(startPoint[0], startPoint[1],startPoint[2])
node.headsUp(endPoint[0], endPoint[1], endPoint[2])
theta = node.getH() % 360