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preload textures
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@ -127,6 +127,13 @@ class Transitions:
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from black to transparent. When the color lerp is finished, it
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parents the fade polygon to hidden.
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"""
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gsg = base.win.getGsg()
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if gsg:
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# If we're about to fade in from black, go ahead and
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# preload all the textures etc.
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render.prepareScene(gsg)
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render2d.prepareScene(gsg)
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if (t == 0):
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# Fade in immediately with no lerp
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#print "transitiosn: fadeIn 0.0"
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