object types decal and billboard are supported within maya converter only

This commit is contained in:
David Rose 2003-04-09 22:05:10 +00:00
parent 1ec66a8e98
commit 27fc54e678

View File

@ -1985,15 +1985,6 @@ do_expand_object_type(EggGroup *egg_group, const pset<string> &expanded,
} else if (cmp_nocase_uh(object_type, "model") == 0) { } else if (cmp_nocase_uh(object_type, "model") == 0) {
egg_syntax = "<Model> { 1 }"; egg_syntax = "<Model> { 1 }";
} else if (cmp_nocase_uh(object_type, "decal") == 0) {
egg_syntax = "<Scalar> decal { 1 }";
} else if (cmp_nocase_uh(object_type, "billboard") == 0) {
egg_syntax = "<Billboard> { axis }";
} else if (cmp_nocase_uh(object_type, "billboard-point") == 0) {
egg_syntax = "<Billboard> { point }";
} else if (cmp_nocase_uh(object_type, "backstage") == 0) { } else if (cmp_nocase_uh(object_type, "backstage") == 0) {
// Ignore "backstage" geometry. // Ignore "backstage" geometry.
return false; return false;