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object types decal and billboard are supported within maya converter only
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@ -1985,15 +1985,6 @@ do_expand_object_type(EggGroup *egg_group, const pset<string> &expanded,
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} else if (cmp_nocase_uh(object_type, "model") == 0) {
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} else if (cmp_nocase_uh(object_type, "model") == 0) {
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egg_syntax = "<Model> { 1 }";
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egg_syntax = "<Model> { 1 }";
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} else if (cmp_nocase_uh(object_type, "decal") == 0) {
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egg_syntax = "<Scalar> decal { 1 }";
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} else if (cmp_nocase_uh(object_type, "billboard") == 0) {
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egg_syntax = "<Billboard> { axis }";
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} else if (cmp_nocase_uh(object_type, "billboard-point") == 0) {
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egg_syntax = "<Billboard> { point }";
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} else if (cmp_nocase_uh(object_type, "backstage") == 0) {
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} else if (cmp_nocase_uh(object_type, "backstage") == 0) {
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// Ignore "backstage" geometry.
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// Ignore "backstage" geometry.
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return false;
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return false;
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