From 280b13a289dfe4cda226a3828c6e2301a7368fc1 Mon Sep 17 00:00:00 2001 From: Sam Edwards Date: Thu, 8 Mar 2018 13:42:56 -0700 Subject: [PATCH] char: Remove references to dead "ComputedVertices" class This hasn't been a thing for nearly 13 years. --- panda/src/char/character.h | 1 - panda/src/char/characterJoint.cxx | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/panda/src/char/character.h b/panda/src/char/character.h index 1903d39ab8..80492df93c 100644 --- a/panda/src/char/character.h +++ b/panda/src/char/character.h @@ -30,7 +30,6 @@ #include "sliderTable.h" class CharacterJointBundle; -class ComputedVertices; /** * An animated character, with skeleton-morph animation and either soft- diff --git a/panda/src/char/characterJoint.cxx b/panda/src/char/characterJoint.cxx index 77b3a99e32..9efb002349 100644 --- a/panda/src/char/characterJoint.cxx +++ b/panda/src/char/characterJoint.cxx @@ -60,7 +60,7 @@ CharacterJoint(Character *character, // update_internals() to get our _net_transform set properly. update_internals(root, parent, true, false, current_thread); - // And then compute its inverse. This is needed for ComputedVertices, + // And then compute its inverse. This is needed for JointVertexTransform, // during animation. _initial_net_transform_inverse = invert(_net_transform); }