mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-03 02:15:43 -04:00
add clear_transform
This commit is contained in:
parent
de8c2d0de3
commit
28aba7f1a6
@ -458,6 +458,16 @@ get_transform() const {
|
||||
return node()->get_transform();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: NodePath::clear_transform
|
||||
// Access: Published
|
||||
// Description: Sets the transform object on this node to identity.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE void NodePath::
|
||||
clear_transform() {
|
||||
set_transform(TransformState::make_identity());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: NodePath::set_transform
|
||||
// Access: Published
|
||||
@ -469,6 +479,18 @@ set_transform(const TransformState *transform) {
|
||||
node()->set_transform(transform);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: NodePath::clear_transform
|
||||
// Access: Published
|
||||
// Description: Sets the transform object on this node to identity,
|
||||
// relative to the other node. This effectively places
|
||||
// this node at the same position as the other node.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE void NodePath::
|
||||
clear_transform(const NodePath &other) {
|
||||
set_transform(other, TransformState::make_identity());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: NodePath::get_net_transform
|
||||
// Access: Published
|
||||
|
@ -238,8 +238,10 @@ PUBLISHED:
|
||||
INLINE CPT(RenderState) get_net_state() const;
|
||||
|
||||
INLINE const TransformState *get_transform() const;
|
||||
INLINE void clear_transform();
|
||||
INLINE void set_transform(const TransformState *transform);
|
||||
CPT(TransformState) get_transform(const NodePath &other) const;
|
||||
INLINE void clear_transform(const NodePath &other);
|
||||
void set_transform(const NodePath &other, const TransformState *transform);
|
||||
INLINE CPT(TransformState) get_net_transform() const;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user