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https://github.com/panda3d/panda3d.git
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Give several additional classes constexpr constructors
This is useful because these types are created at static init time, and giving them a constexpr constructor and trivial destructor lets them be created during constant initialization, which helps to prevent static init ordering issues.
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@ -11,21 +11,6 @@
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* @date 2003-01-27
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*/
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/**
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*
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*/
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INLINE FrameBufferProperties::
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FrameBufferProperties(const FrameBufferProperties ©) {
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(*this) = copy;
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}
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/**
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*
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*/
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INLINE FrameBufferProperties::
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~FrameBufferProperties() {
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}
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/**
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*
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*/
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@ -17,28 +17,6 @@
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#include "config_display.h"
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#include "texture.h"
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/**
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*
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*/
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FrameBufferProperties::
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FrameBufferProperties() {
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clear();
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}
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/**
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*
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*/
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void FrameBufferProperties::
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operator = (const FrameBufferProperties ©) {
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_flags_specified = copy._flags_specified;
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_flags = copy._flags;
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_specified = copy._specified;
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for (int i = 0; i < FBP_COUNT; ++i) {
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_property[i] = copy._property[i];
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}
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}
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/**
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* Returns true if this set of properties makes strictly greater or equal
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* demands of the framebuffer than the other set of framebuffer properties.
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@ -63,11 +63,11 @@ private:
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FBF_all = 0x100-1,
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};
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int _property[FBP_COUNT];
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int _specified;
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int _property[FBP_COUNT] = {0};
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int _specified = 0;
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int _flags;
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int _flags_specified;
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int _flags = 0;
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int _flags_specified = 0;
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PUBLISHED:
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@ -145,10 +145,8 @@ PUBLISHED:
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// Other.
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FrameBufferProperties();
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INLINE FrameBufferProperties(const FrameBufferProperties ©);
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INLINE ~FrameBufferProperties();
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void operator = (const FrameBufferProperties ©);
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constexpr FrameBufferProperties() = default;
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static const FrameBufferProperties &get_default();
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bool operator == (const FrameBufferProperties &other) const;
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INLINE bool operator != (const FrameBufferProperties &other) const;
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@ -17,26 +17,3 @@
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static EggParameters default_egg_parameters;
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EggParameters *egg_parameters = &default_egg_parameters;
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/**
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* Initializes all the parameters with default values.
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*/
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EggParameters::
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EggParameters() {
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_pos_threshold = 0.0001;
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_normal_threshold = 0.0001;
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_uv_threshold = 0.0001;
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_color_threshold = 1.0/256.0;
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_table_threshold = 0.0001;
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}
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/**
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*
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*/
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EggParameters::
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EggParameters(const EggParameters &other) {
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memcpy(this, &other, sizeof(EggParameters));
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}
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@ -31,28 +31,27 @@
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*/
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class EXPCL_PANDAEGG EggParameters {
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public:
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EggParameters();
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EggParameters(const EggParameters ©);
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constexpr EggParameters() = default;
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// The per-component difference below which two vertices are deemed to be at
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// the same position.
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double _pos_threshold;
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double _pos_threshold = 0.0001;
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// The per-component difference below which two vertices are deemed to have
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// the same normal.
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double _normal_threshold;
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double _normal_threshold = 0.0001;
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// The per-component difference below which two vertices are deemed to have
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// the same texture coordinates.
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double _uv_threshold;
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double _uv_threshold = 0.0001;
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// The per-component difference below which two vertices are deemed to have
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// the same color.
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PN_stdfloat _color_threshold;
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PN_stdfloat _color_threshold = 1.0/256.0;
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// The per-component difference below which two anim table values are deemed
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// to be equivalent.
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double _table_threshold;
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double _table_threshold = 0.0001;
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};
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extern EXPCL_PANDAEGG EggParameters *egg_parameters;
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@ -17,7 +17,7 @@
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INLINE void CacheStats::
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maybe_report(const char *name) {
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#ifndef NDEBUG
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if (_cache_report) {
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if (UNLIKELY(_cache_report)) {
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double now = ClockObject::get_global_clock()->get_real_time();
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if (now - _last_reset < _cache_report_interval) {
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return;
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@ -22,10 +22,7 @@ void CacheStats::
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init() {
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#ifndef NDEBUG
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// Let's not use the clock at static init time.
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reset(0.0);
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// reset(ClockObject::get_global_clock()->get_real_time());
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_total_cache_size = 0;
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_num_states = 0;
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//reset(ClockObject::get_global_clock()->get_real_time());
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_cache_report = ConfigVariableBool("cache-report", false);
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_cache_report_interval = ConfigVariableDouble("cache-report-interval", 5.0);
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@ -24,6 +24,7 @@
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*/
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class EXPCL_PANDA_PGRAPH CacheStats {
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public:
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constexpr CacheStats() = default;
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void init();
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void reset(double now);
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void write(ostream &out, const char *name) const;
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@ -38,17 +39,17 @@ public:
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private:
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#ifndef NDEBUG
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int _cache_hits;
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int _cache_misses;
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int _cache_adds;
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int _cache_new_adds;
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int _cache_dels;
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int _total_cache_size;
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int _num_states;
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double _last_reset;
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int _cache_hits = 0;
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int _cache_misses = 0;
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int _cache_adds = 0;
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int _cache_new_adds = 0;
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int _cache_dels = 0;
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int _total_cache_size = 0;
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int _num_states = 0;
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double _last_reset = 0.0;
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bool _cache_report;
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double _cache_report_interval;
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bool _cache_report = false;
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double _cache_report_interval = 0.0;
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#endif // NDEBUG
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};
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@ -16,9 +16,9 @@
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*/
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INLINE NodePath::
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NodePath() :
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_error_type(ET_ok)
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_error_type(ET_ok),
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_backup_key(0)
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{
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_backup_key = 0;
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}
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/**
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/**
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*
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*/
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INLINE LoaderOptions::
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constexpr LoaderOptions::
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LoaderOptions(int flags, int texture_flags) :
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_flags(flags),
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_texture_flags(texture_flags),
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@ -23,29 +23,6 @@ LoaderOptions(int flags, int texture_flags) :
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{
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}
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/**
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*
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*/
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INLINE LoaderOptions::
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LoaderOptions(const LoaderOptions ©) :
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_flags(copy._flags),
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_texture_flags(copy._texture_flags),
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_texture_num_views(copy._texture_num_views),
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_auto_texture_scale(copy._auto_texture_scale)
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{
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}
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/**
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*
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*/
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INLINE void LoaderOptions::
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operator = (const LoaderOptions ©) {
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_flags = copy._flags;
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_texture_flags = copy._texture_flags;
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_texture_num_views = copy._texture_num_views;
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_auto_texture_scale = copy._auto_texture_scale;
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}
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/**
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*
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*/
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};
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LoaderOptions(int flags = LF_search | LF_report_errors);
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INLINE LoaderOptions(int flags, int texture_flags);
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INLINE LoaderOptions(const LoaderOptions ©);
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INLINE void operator = (const LoaderOptions ©);
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constexpr LoaderOptions(int flags, int texture_flags);
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INLINE void set_flags(int flags);
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INLINE int get_flags() const;
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