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kill crash when exiting toontown while you are receiving minigame beans
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@ -387,6 +387,8 @@ class GravityWalker(DirectObject.DirectObject):
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have been disabled.
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"""
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assert self.notify.debugStateCall(self)
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if not hasattr(self, 'cWallSphereNodePath'):
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return
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self.isAirborne = 0
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self.mayJump = 1
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tempCTrav = CollisionTraverser("oneTimeCollide")
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