compile without PSTATS

This commit is contained in:
David Rose 2005-05-04 05:47:14 +00:00
parent 08db80c106
commit 2aa4aa702d

View File

@ -64,9 +64,7 @@
#include "config_gobj.h" #include "config_gobj.h"
#include "mutexHolder.h" #include "mutexHolder.h"
#include "indirectLess.h" #include "indirectLess.h"
#ifdef DO_PSTATS
#include "pStatTimer.h" #include "pStatTimer.h"
#endif
#ifdef HAVE_CGGL #ifdef HAVE_CGGL
#include "cgShaderAttrib.h" #include "cgShaderAttrib.h"
#endif #endif
@ -1113,9 +1111,7 @@ end_frame() {
} }
{ {
#ifdef DO_PSTATS
PStatTimer timer(_flush_pcollector); PStatTimer timer(_flush_pcollector);
#endif
// Calling glFlush() at the end of the frame is particularly // Calling glFlush() at the end of the frame is particularly
// necessary if this is a single-buffered visual, so that the frame // necessary if this is a single-buffered visual, so that the frame
// will be finished drawing before we return to the application. // will be finished drawing before we return to the application.