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don't double-report texture mem usage in pstats
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@ -29,7 +29,7 @@ TypeHandle GeomVertexArrayData::CData::_type_handle;
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TypeHandle GeomVertexArrayDataPipelineReader::_type_handle;
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TypeHandle GeomVertexArrayDataPipelineWriter::_type_handle;
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PT(PStatCollectorForward) GeomVertexArrayData::_vdata_mem_pcollector = new PStatCollectorForward(PStatCollector("Main memory:C++:Vertex Data"));
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PT(PStatCollectorForward) GeomVertexArrayData::_vdata_mem_pcollector = new PStatCollectorForward(PStatCollector("Main memory:C++:pvector:array:Vertex Data"));
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////////////////////////////////////////////////////////////////////
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// Function: GeomVertexArrayData::Default Constructor
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@ -40,7 +40,7 @@
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#include <stddef.h>
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PT(PStatCollectorForward) Texture::_tex_mem_pcollector = new PStatCollectorForward(PStatCollector("Main memory:C++:Texture Data"));
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PT(PStatCollectorForward) Texture::_tex_mem_pcollector = new PStatCollectorForward(PStatCollector("Main memory:C++:pvector:array:Texture Data"));
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TypeHandle Texture::_type_handle;
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