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synced 2025-10-03 02:15:43 -04:00
whoops, incomplete checkin
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@ -577,13 +577,13 @@ convert_soft(bool from_selection) {
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_from_selection = from_selection;
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_textures.clear();
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EggData egg_data;
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set_egg_data(&egg_data, false);
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softegg_cat.spam() << "eggData " << &get_egg_data() << "\n";
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PT(EggData) egg_data = new EggData;
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set_egg_data(egg_data);
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softegg_cat.spam() << "eggData " << get_egg_data() << "\n";
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// append the command line
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softegg_cat.info() << _commandLine << endl;
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get_egg_data().insert(get_egg_data().begin(), new EggComment("", _commandLine));
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get_egg_data()->insert(get_egg_data()->begin(), new EggComment("", _commandLine));
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if (_egg_data->get_coordinate_system() != CS_default) {
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softegg_cat.spam() << "coordinate system is not default\n";
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@ -625,7 +625,7 @@ convert_soft(bool from_selection) {
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all_ok = false;
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}
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// reparent_decals(&get_egg_data());
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// reparent_decals(get_egg_data());
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softegg_cat.info() << "Converted Softimage file\n";
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// write out the egg model file
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@ -637,7 +637,7 @@ convert_soft(bool from_selection) {
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all_ok = false;
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}
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// reparent_decals(&get_egg_data());
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// reparent_decals(get_egg_data());
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softegg_cat.info() << "Converted Softimage file\n";
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// write out the egg model file
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@ -739,7 +739,7 @@ bool SoftToEggConverter::
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convert_char_model() {
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softegg_cat.spam() << "character name " << _character_name << "\n";
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EggGroup *char_node = new EggGroup(eggGroupName);
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get_egg_data().add_child(char_node);
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get_egg_data()->add_child(char_node);
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char_node->set_dart_type(EggGroup::DT_default);
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return convert_hierarchy(char_node);
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@ -787,7 +787,7 @@ convert_char_chan() {
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float time;
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EggTable *root_table_node = new EggTable();
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get_egg_data().add_child(root_table_node);
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get_egg_data()->add_child(root_table_node);
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EggTable *bundle_node = new EggTable(eggGroupName);
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bundle_node->set_table_type(EggTable::TT_bundle);
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root_table_node->add_child(bundle_node);
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@ -808,8 +808,8 @@ convert_char_chan() {
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softegg_cat.info() << "animation frame inc: " << frame_inc << endl;
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_tree._fps = output_frame_rate / frame_inc;
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// _tree.clear_egg(&get_egg_data(), NULL, root_node);
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_tree.clear_egg(&get_egg_data(), NULL, skeleton_node);
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// _tree.clear_egg(get_egg_data(), NULL, root_node);
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_tree.clear_egg(get_egg_data(), NULL, skeleton_node);
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// Now we can get the animation data by walking through all of the
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// frames, one at a time, and getting the joint angles at each
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@ -904,7 +904,7 @@ bool SoftToEggConverter::
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convert_hierarchy(EggGroupNode *egg_root) {
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int num_nodes = _tree.get_num_nodes();
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_tree.clear_egg(&get_egg_data(), egg_root, NULL);
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_tree.clear_egg(get_egg_data(), egg_root, NULL);
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softegg_cat.spam() << "num_nodes = " << num_nodes << endl;
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for (int i = 0; i < num_nodes; i++) {
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if (!process_model_node(_tree.get_node(i))) {
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