diff --git a/panda/src/pgraph/nodePath.cxx b/panda/src/pgraph/nodePath.cxx index 98e4af8cd0..9fb73d1be0 100644 --- a/panda/src/pgraph/nodePath.cxx +++ b/panda/src/pgraph/nodePath.cxx @@ -704,6 +704,7 @@ set_prev_transform(const NodePath &other, const TransformState *transform) { // collision system will see the node as having suddenly // appeared in the new position, without passing any // points in between. +// See Also: NodePath::set_fluid_pos //////////////////////////////////////////////////////////////////// void NodePath:: set_pos(const LVecBase3f &pos) { @@ -743,6 +744,7 @@ set_z(float z) { // "previous" position, so that the collision system // will see the node as moving fluidly from its previous // position to its new position. +// See Also: NodePath::set_pos //////////////////////////////////////////////////////////////////// void NodePath:: set_fluid_pos(const LVecBase3f &pos) {