gobj: Fix TexturePeeker docstrings for filter_* being incorrect about wrapping

Fixes #1195
This commit is contained in:
rdb 2022-01-06 12:52:10 +01:00
parent 340dea5261
commit 2d77093398

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@ -436,7 +436,7 @@ lookup_bilinear(LColor &color, PN_stdfloat u, PN_stdfloat v) const {
* rectangle defined by the specified coordinate range.
*
* The texel color is linearly filtered over the entire region. u, v, and w
* will wrap around regardless of the texture's wrap mode.
* must be in the range [0, 1].
*/
void TexturePeeker::
filter_rect(LColor &color,
@ -464,7 +464,7 @@ filter_rect(LColor &color,
* rectangle defined by the specified coordinate range.
*
* The texel color is linearly filtered over the entire region. u, v, and w
* will wrap around regardless of the texture's wrap mode.
* must be in the range [0, 1].
*/
void TexturePeeker::
filter_rect(LColor &color,