shippilot2 is safe with new ships

This commit is contained in:
Zachary Pavlov 2007-01-22 22:29:07 +00:00
parent 6f36914330
commit 304f29a4e2

View File

@ -238,7 +238,7 @@ class ShipPilot2(PhysicsWalker):
# hide other things on my ship that these spheres might collide
# with and which I dont need anyways...
shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
shipCollWall = self.avatarNodePath.transNode.find("**/collision_hull")
if not shipCollWall.isEmpty():
shipCollWall.stash()
elif self.useOneSphere:
@ -262,7 +262,7 @@ class ShipPilot2(PhysicsWalker):
# hide other things on my ship that these spheres might collide
# with and which I dont need anyways...
shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
shipCollWall = self.avatarNodePath.transNode.find("**/collision_hull")
if not shipCollWall.isEmpty():
shipCollWall.stash()
elif self.useDSSolid:
@ -287,7 +287,7 @@ class ShipPilot2(PhysicsWalker):
# hide other things on my ship that these spheres might collide
# with and which I dont need anyways...
shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
shipCollWall = self.avatarNodePath.transNode.find("**/collision_hull")
if not shipCollWall.isEmpty():
shipCollWall.stash()