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fix edge condition when there are no transforms in the scene graph
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@ -232,6 +232,7 @@ set_coordinate_system(CoordinateSystem cs) {
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_coordinate_system));
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}
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_internal_transform = _cs_transform->compose(_external_transform);
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_transform_stale = true;
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}
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////////////////////////////////////////////////////////////////////
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@ -280,6 +281,7 @@ reset() {
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_has_scene_graph_color = false;
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_scene_graph_color_stale = false;
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_transform_stale = true;
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_color_blend_involves_color_scale = false;
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_texture_involves_color_scale = false;
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_vertex_colors_enabled = true;
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@ -327,12 +327,12 @@ protected:
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Colorf _scene_graph_color;
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bool _has_scene_graph_color;
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bool _scene_graph_color_stale;
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bool _transform_stale;
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bool _color_blend_involves_color_scale;
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bool _texture_involves_color_scale;
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bool _vertex_colors_enabled;
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bool _lighting_enabled;
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bool _clip_planes_enabled;
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bool _color_scale_enabled;
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LVecBase4f _current_color_scale;
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@ -86,7 +86,6 @@ DXGraphicsStateGuardian8(const FrameBufferProperties &properties) :
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_d3d_device = NULL;
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_dx_is_ready = false;
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_transform_stale = false;
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_vertex_blending_enabled = false;
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_overlay_windows_supported = false;
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_tex_stats_retrieval_impossible = false;
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@ -192,7 +192,6 @@ protected:
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bool _dx_is_ready;
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HRESULT _last_testcooplevel_result;
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bool _transform_stale;
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bool _vertex_blending_enabled;
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RenderBuffer::Type _cur_read_pixel_buffer; // source for copy_pixel_buffer operation
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@ -787,7 +787,6 @@ reset() {
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_point_size = 1.0f;
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_point_perspective = false;
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_transform_stale = false;
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_vertex_blending_enabled = false;
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report_my_gl_errors();
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@ -298,7 +298,6 @@ protected:
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float _point_size;
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bool _point_perspective;
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bool _transform_stale;
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bool _vertex_blending_enabled;
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CPT(DisplayRegion) _actual_display_region;
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