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https://github.com/panda3d/panda3d.git
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better sanity checking
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d3be07a17c
commit
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@ -44,11 +44,11 @@ allocate(size_t size) {
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obj = _deleted_chain;
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_deleted_chain = _deleted_chain->_next;
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_lock->release();
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#ifndef NDEBUG
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assert(obj->_flag == ((PN_int32)obj ^ deleted_chain_flag_hash));
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obj->_flag = 0;
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#ifdef USE_DELETEDCHAINFLAG
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assert(obj->_flag == (PN_int32)DCF_deleted);
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obj->_flag = DCF_alive;
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#endif // NDEBUG
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return (Type *)obj;
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return node_to_type(obj);
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}
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_lock->release();
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@ -59,11 +59,11 @@ allocate(size_t size) {
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TVOLATILE ObjectNode *result = (ObjectNode *)AtomicAdjust::compare_and_exchange_ptr((void * TVOLATILE &)_deleted_chain, (void *)obj, (void *)next);
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if (result == obj) {
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// We got it.
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#ifndef NDEBUG
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assert(obj->_flag == ((PN_int32)obj ^ deleted_chain_flag_hash));
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obj->_flag = 0;
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#ifdef USE_DELETEDCHAINFLAG
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PN_int32 orig_flag = AtomicAdjust::compare_and_exchange(obj->_flag, DCF_deleted, DCF_alive);
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assert(orig_flag == (PN_int32)DCF_deleted);
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#endif // NDEBUG
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return (Type *)obj;
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return node_to_type(obj);
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}
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// Someone else grabbed the top link first. Try again.
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obj = _deleted_chain;
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@ -74,16 +74,23 @@ allocate(size_t size) {
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// If we get here, the deleted_chain is empty; we have to allocate a
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// new object from the system pool.
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size_t alloc_size = sizeof(Type);
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#ifdef USE_DELETEDCHAINFLAG
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// In development mode, we also need to reserve space for _flag.
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alloc_size += sizeof(PN_int32);
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#endif // NDEBUG
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size = max(alloc_size, sizeof(ObjectNode));
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#ifdef DO_MEMORY_USAGE
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obj = (ObjectNode *)(*global_operator_new)(max(sizeof(Type), sizeof(ObjectNode)));
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obj = (ObjectNode *)(*global_operator_new)(alloc_size);
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#else
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obj = (ObjectNode *)malloc(max(sizeof(Type), sizeof(ObjectNode)));
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obj = (ObjectNode *)malloc(alloc_size);
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#endif
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#ifndef NDEBUG
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obj->_flag = 0;
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#ifdef USE_DELETEDCHAINFLAG
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obj->_flag = DCF_alive;
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#endif // NDEBUG
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return (Type *)obj;
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return node_to_type(obj);
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}
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////////////////////////////////////////////////////////////////////
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@ -95,13 +102,19 @@ template<class Type>
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INLINE void DeletedChain<Type>::
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deallocate(Type *ptr) {
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TAU_PROFILE("void DeletedChain<Type>::deallocate(Type *)", " ", TAU_USER);
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TVOLATILE ObjectNode *obj = (ObjectNode *)ptr;
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assert(ptr != (Type *)NULL);
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#ifndef NDEBUG
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// We can't *guarantee* that this value is not a legitimate value of
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// the deleted object, so we can't safely make this assertion.
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// assert(obj->_flag != ((PN_int32)obj ^ deleted_chain_flag_hash));
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obj->_flag = (PN_int32)obj ^ deleted_chain_flag_hash;
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TVOLATILE ObjectNode *obj = type_to_node(ptr);
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#ifdef USE_DELETEDCHAINFLAG
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PN_int32 orig_flag = AtomicAdjust::compare_and_exchange(obj->_flag, DCF_alive, DCF_deleted);
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// If this assertion is triggered, you double-deleted an object.
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assert(orig_flag != (PN_int32)DCF_deleted);
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// If this assertion is triggered, you tried to delete an object
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// that was never allocated, or you have heap corruption.
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assert(orig_flag == (PN_int32)DCF_alive);
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#endif // NDEBUG
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#ifndef DELETED_CHAIN_USE_ATOMIC_EXCHANGE
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@ -126,13 +139,47 @@ deallocate(Type *ptr) {
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do {
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next = _deleted_chain;
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obj->_next = next;
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result = (ObjectNode *)AtomicAdjust::compare_and_exchange_ptr((void * TVOLATILE &)_deleted_chain, (void *)next, (void *)obj);
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result = type_to_node(AtomicAdjust::compare_and_exchange_ptr((void * TVOLATILE &)_deleted_chain, (void *)next, (void *)obj));
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// Keep trying until no one else got to _deleted_chain first.
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} while (result != next);
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#endif // DELETED_CHAIN_USE_ATOMIC_EXCHANGE
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::node_to_type
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// Access: Private, Static
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// Description: Casts an ObjectNode* to a Type*.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE Type *DeletedChain<Type>::
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node_to_type(TVOLATILE TYPENAME DeletedChain<Type>::ObjectNode *node) {
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#ifdef USE_DELETEDCHAINFLAG
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// In development mode, we increment the pointer so that the
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// returned data does not overlap our _flags member.
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return (Type *)(((PN_int32 *)node) + 1);
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#else
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return (Type *)node;
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#endif // NDEBUG
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::type_to_node
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// Access: Private, Static
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// Description: Casts a Type* to an ObjectNode* .
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE TYPENAME DeletedChain<Type>::ObjectNode *DeletedChain<Type>::
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type_to_node(Type *ptr) {
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#ifdef USE_DELETEDCHAINFLAG
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// In development mode, we decrement the pointer to undo the
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// increment we did above.
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return (ObjectNode *)(((PN_int32 *)ptr) - 1);
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#else
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return (ObjectNode *)ptr;
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#endif // NDEBUG
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}
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#ifndef DELETED_CHAIN_USE_ATOMIC_EXCHANGE
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::init_lock
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@ -28,14 +28,29 @@
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#ifdef HAVE_ATOMIC_COMPARE_AND_EXCHANGE_PTR
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// Actually, there appears to be a (maybe fatal) flaw in our
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//implementation of DeletedChain via the atomic exchange operation.
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//Specifically, a pointer may be removed from the head of the chain,
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//then the same pointer reinserted in the chain, while another thread
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//is waiting; and that thread will not detect the change. For now,
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//then, let's not use this implmentation, and fall back to the mutex.
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// implementation of DeletedChain via the atomic exchange operation.
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// Specifically, a pointer may be removed from the head of the chain,
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// then the same pointer reinserted in the chain, while another thread
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// is waiting; and that thread will not detect the change. For now,
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// then, let's not use this implementation, and fall back to the mutex.
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//#define DELETED_CHAIN_USE_ATOMIC_EXCHANGE
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#endif
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#ifndef NDEBUG
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// In development mode, we defined USE_DELETEDCHAINFLAG, which
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// triggers the piggyback of an additional word of data on every
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// allocated block, so we can ensure that an object is not
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// double-deleted and that the deleted chain remains intact.
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#define USE_DELETEDCHAINFLAG 1
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#endif // NDEBUG
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#ifdef USE_DELETEDCHAINFLAG
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enum DeletedChainFlag {
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DCF_deleted = 0xfeedba0f,
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DCF_alive = 0x12487654,
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};
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#endif
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////////////////////////////////////////////////////////////////////
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// Class : DeletedChain
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// Description : This template class can be used to provide faster
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@ -71,12 +86,24 @@ public:
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private:
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class ObjectNode {
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public:
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TVOLATILE ObjectNode * TVOLATILE _next;
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#ifndef NDEBUG
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#ifdef USE_DELETEDCHAINFLAG
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// In development mode, we piggyback this extra data. This is
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// maintained out-of-band from the actual pointer returned, so we
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// can safely use this flag to indicate the difference between
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// allocated and freed pointers.
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TVOLATILE PN_int32 _flag;
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#endif
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// This pointer sits in the same space referenced by the actual
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// pointer returned (unlike _flag, above). It's only used when
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// the object is deleted, so there's no harm in sharing space with
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// the undeleted object.
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TVOLATILE ObjectNode * TVOLATILE _next;
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};
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INLINE static Type *node_to_type(TVOLATILE ObjectNode *node);
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INLINE static ObjectNode *type_to_node(Type *ptr);
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// Ideally, the compiler and linker will unify all references to
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// this static pointer for a given type, as per the C++ spec.
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// However, if the compiler fails to do this (*cough* Microsoft), it
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@ -92,8 +119,6 @@ private:
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#endif
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};
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static const PN_int32 deleted_chain_flag_hash = 0x12345678;
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// Place this macro within a class definition to define appropriate
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// operator new and delete methods that take advantage of
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// DeletedChain.
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